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Preferred qualifications:Experience in AR/VR design or 3D rendering. Preferred qualifications:Experience in AR/VR design or 3D rendering. 8 years of experience in product design or UX.Experience implementing visual design systems across platforms in an iterative software development environment, applying design tools (e.g., Figma, Photoshop, Illustrator, Sketch.
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This includes our visual effects systems, tools used by artists, and rendering systems. 6+ years of experience with Unreal rendering, lighting and effects systems. Medical (HSA & FSA), dental, vision, 401(k) with company match, employee stock purchase plan, commuter benefits, in-house wellness program, broad learning & development opportunities, a charitable giving platform with company match and more.
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Partner closely with various infra and product teams across Meta, on camera, graphics, upcoming hardware, media enhancements, and more to create real-time rendering architecture. Building rendering subsystems for platforms such as Spark AR and Horizon.
$146,994 - $208,000 a yearFull-timeExpandApply NowActive JobUpdated Today - UpvoteDownvoteShare Job
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Strong understanding and hands-on experiences of asset pipeline, scripting, shader, real-time rendering pipeline, with experiences on realistic lighting, shadows, reflections, and special visual effects.
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Experience in 3D rendering for simulation, games, or VFX. Write high-quality, performant, and maintainable codeImprove rendering and tooling for generating photoreal data at scale. Experience automating 3D content pipelines using apps like Houdini, Maya, or Blender.
$105,000 - $223,000 a yearFull-timeExpandApply NowActive JobUpdated 1 month ago - UpvoteDownvoteShare Job
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Mentor junior team members Basic Qualifications Master in Computer Science/Engineering or equivalent industry experience with a focus on computer graphics and real-time rendering. Expert on all popular modern rendering APIs, including DirectX, OpenGL and Vulkan.
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As a Graphics Software Engineer, you will prototype new AR/VR rendering systems and algorithms today to create the immersive computing experiences of tomorrow. Prototype and develop Client real-time rendering techniques and algorithms for AR/VR products and displays.
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Collaborate with team members of all disciplines to design and implement new features to the existing graphics pipeline Extensive math skills to draw upon when needed (ie, Spherical Harmonics) 4+ years in graphics programming Unreal Engine Drive features and performance of our multi-platform code on Unreal Engine across PlayStation and Xbox consoles Parse through large, complicated rendering systems in both C.
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Experience in Full-stack of Native, React Native, and rendering framework on iOS and/or Android. You will own the full stack of Native, React Native, and rendering framework on iOS and/or Android and build industry leading solutions which enables Amazon to deliver more and do it faster.
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Fetch and manage large streams of data while maintaining performant rendering in a low-friction user experience. Work with technologies like: Typescript, React/Redux for web front end, React Native, Android Java and Swift for mobile applications, C.
$138,000 - $252,000 a yearFull-timeExpandApply NowActive JobUpdated Today - UpvoteDownvoteShare Job
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Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with Unity and/or Unreal Engine. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience delivering AAA Games, working on Graphics subsystems, the Game experience, Tooling, Animation subsystems, or Middleware.
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This role covers a wide range of specialties such as Rendering and partnering with IHVs through optimized platform code and ensuring critical features are available and performant for the Fortnite user base.
$202,965 - $297,682 a yearFull-timeExpandApply NowActive JobUpdated Today - UpvoteDownvoteShare Job
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Strong computer graphics and rendering skills. Tarragon is actively seeking a highly skilled and motivated AutoCAD Technician + Research Analyst to join our team and contribute significantly to our diverse projects.
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You love collaborating with different audiences to partner in technology and tool development: Content Creators, Technical Artists, Tools and Rendering SEs You have with at least one of the following pipelines: Character, Rigging, Animation, or Asset Management You understand real-time game content and the requirements for these to be efficient and high quality (i.e. make sure the output of tools is usable for games.
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Understanding of server-side rendering concepts, performance, and SEO optimization. This greenfield development effort requires expertise in JavaScript (Typescript), React, and CSS to conceive and develop key software and architecture for a cutting-edge media streaming product.
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rendering job in Seattle, WA
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