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Graphics Software Engineer - Pipeline / Tooling, Reality Labs (Avatars)
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- Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, wire-free VR, and push the future of computing platforms.
- Partner closely with various infra and product teams across Meta, on camera, graphics, upcoming hardware, media enhancements, and more to create real-time rendering architecture
- Collaborate with cross-functional engineering teams to deliver innovative AR/VR products
- Experience delivering AAA Games, working on Graphics subsystems, the Game experience, Tooling, Animation subsystems, or Middleware
- Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles
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