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Create and implement 3D graphics and imaging solutions, including 3D modeling, rendering, and animation in Helix or similar toolkits. Experience in 3D modeling, rendering, and animationExperience with Graphics Rendering using Direct X, Open GL etcExperience in creating desktop application using Unity engine is a plus.
ExpandApply NowActive JobUpdated 6 days ago - UpvoteDownvoteShare Job
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Familiarity with AutoCAD, Photoshop, SketchUp, or other 3D Modeling, Animation, and Rendering computer graphics programs is a valuable asset. Familiarity with AutoCAD, Photoshop, SketchUp, or other 3D Modeling, Animation, and Rendering computer graphics programs is a valuable asset.
ExpandApply NowActive JobUpdated 4 days ago - UpvoteDownvoteShare Job
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Domain knowledge and experience with work flows and pipelines for media production: digital asset management and namespaces, familiarity with 3d frameworks, universal scene description, scene graphs, layers and models, 3d data packaging, rendering work flows, image composition, tools used in the workflow by artists, engineers, editors and content creators is highly desired.
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Product areas include virtual animation workstation service, digital asset management, high performance storage, render farm as a service, license management and production pipeline management services.
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Partner closely with various infra and product teams across Meta, on camera, graphics, upcoming hardware, media enhancements, and more to create real-time rendering architecture. Experience delivering AAA Games, working on Graphics subsystems, the Game experience, Tooling, Animation subsystems, or Middleware.
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Experience in project coordination/model mediation/corrupt model troubleshooting Familiarity with model visualization using Revit as the base point and integrating with other software for rendering/animation General understanding of Healthcare, Science & Technology and High Education buildings.
Full-timeExpandApply NowActive JobUpdated 3 days ago - UpvoteDownvoteShare Job
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Knowledge of animation/VFX pipelines, software (e.g., Maya, Houdini, Nuke), rendering techniques, and related technologies preferred. Knowledge of animation/VFX pipelines, software (e.g., Maya, Houdini, Nuke), rendering techniques, and related technologies preferred.
ExpandApply NowActive JobUpdated 10 days ago - UpvoteDownvoteShare Job
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Domain knowledge and experience with work flows and pipelines for media production: digital asset management and namespaces, familiarity with 3d frameworks, universal scene description, scene graphs, layers and models, 3d data packaging, rendering work flows, image composition, tools used in the workflow by artists, engineers, editors and content creators.
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For this executive role we are seeking an individual with substantial experience building and leading development, delivery and operation of media production pipeline infrastructure services used in film, animation and game development studios.
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As a Senior Director of Software Development in Oracle Cloud Infrastructure, you will build and lead an engineering organization in the delivery and operation of cloud services that will enable animation, film and game development studios to migrate their entire production pipeline to the cloud.
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Direct, lead and coach engineering teams to deliver and operate cloud services that enable animation, film and game development studios to run their production workflows in the cloud. This is an opportunity to build a competitive offering from the ground up and extend the reach of OCI to address green field opportunities in the media and entertainment industry.
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The charter is responsibility for a new set of cloud services focused specifically on the digital media production industry. Unused balance will carry over each year up to a maximum cap of 112 hours.
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Proficiency in Unity along with expertise in art software tools such as PhotoShop, Maya, 3ds Max, Substance Painter, etc., coupled with a solid understanding of real-time rendering, character animation rigging, and VFX.
$105,000 - $135,000 a yearFull-timeExpandApply NowActive JobUpdated 9 days ago - UpvoteDownvoteShare Job
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End to end understanding of real-time engine components ( Rendering, Collision, Physics, Input Processing, Audio, Animation, etc.) Experience with augmented reality ( HoloLens, Magic Leap, ARKit, ARCore etc.
$177,008 - $251,000 a yearFull-timeExpandApply NowActive JobUpdated 6 days ago - UpvoteDownvoteShare Job
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Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. In addition, this role will regularly work to enhance workflows with animation controllers, character rigging, shaders, UI systems and perform regular performance optimization.
ExpandApply NowActive JobUpdated 4 days ago
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