JOBSEARCHER

Unity Developer

About Unity Developer RoleWe are looking for a Unity Developer to join our production team for upcoming projects. You will work on gameplay systems, technical features, tools, optimization, and implementation across our development pipeline. This role is open on a part-time or full-time basis depending on experience, availability, and project fit. The listed compensation range reflects full-time annualized base pay; part-time engagements would be prorated based on expected hours and scope.Department: EngineeringLocation: Remote (U.S. preferred)Employment Type: Part-time or Full-timeCompensation: USD 100,000 - 135,000/yearHow to ApplySend your application to the email address unity@starcruiserstudio.com Include:Your resume/CVPortfolio or work samplesBrief introduction about yourselfResponsibilitiesDevelop, maintain, and improve core game systems and technical features in UnityImplement gameplay mechanics and supporting systems based on design and production requirementsOptimize performance, stability, and scalability across target platformsBuild internal tools, editor utilities, and workflow improvements where neededSupport prototyping, iteration, and feature validation during pre-production and productionCollaborate closely with game design to translate gameplay goals into reliable implementationParticipate in technical planning, code reviews, and engineering discussionsContribute to build readiness, bug fixing, and release-quality polishRequirements4+ years of professional Unity development experience in a production environmentStrong C# and object-oriented programming skillsExperience building and maintaining gameplay systems, technical features, and production-ready architecture in UnityExperience shipping at least one commercial game on PC or consoleStrong understanding of profiling, debugging, memory management, and performance optimizationExperience with source control and collaborative development workflows, including GitAbility to write clean, maintainable, well-structured code with strong documentation habitsComfort working cross-functionally with design, art, and production in a remote team environmentAvailability for reasonable overlap with U.S. working hoursWhat We OfferCompetitive U.S.-market compensation with part-time or full-time flexibilityRemote-first role with preference for candidates based in the United StatesFlexible working schedule with shared core collaboration hoursMedical, dental, and vision coverage for eligible full-time U.S. team members401(k) or retirement support for eligible full-time U.S. team membersPaid time off and company holidays for eligible full-time team membersHome office and equipment support for eligible team membersProfessional development budget for approved learning resources, events, or trainingDirect contribution to original game development and future studio growth