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Product Engineer - VC Backed Physics Simulation Business - Up to $280,000 Base

Looking to build foundational product systems at a company positioned to reshape a $100 trillion global home market?A well-funded, venture-backed insurtech on track to reach profitability just two years after launching is hiring a Product Engineer as they continue expanding across new geographies and risk categories.The company leverages CFD, FEA, and multiphysics simulations to create digital twins of individual homes, modeling how risks like wildfire and flood impact properties at the asset level. While traditional insurers rely on broad geographic averages, they take a fundamentally different approach — using physics-based modeling to enable far more precise underwriting.In this role, you’ll act as a hands-on technical leader with ownership over critical product systems across the insurance lifecycle, from underwriting and policy management to claims and new product development. You’ll drive architecture, reliability, and long-term evolution while partnering with stakeholders to define scope, make tradeoffs, and deliver in ambiguous environments. You’ll move between building zero-to-one systems and scaling existing infrastructure, using modern tools to increase velocity and clearly communicating decisions and risks across teams.This role aligns with engineers who have 5+ years industry experience building and shipping production systems in languages like Python, Ruby, or Rust, and who have taken ownership of projects end-to-end. Experience in startup environments, working alongside data or ML teams, or exposure to regulated industries can be helpful, but not required — what matters most is strong product intuition and an interest in building systems with real-world impact.Compensation: $200,000 – $280,000 base + equity + benefits.If you think about engineering as owning systems and outcomes — not just implementation — let’s talk!No up-to-date CV required.

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