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Future House Studios is looking for an experienced, creative, team-oriented Unreal VFX Artist to join our team. Unreal VFX Artist - Remote Contract. Responsible for a variety of aspects of real-time vfx production, from design, creation & simulation all the way to optimization and quality assurance.
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Whether you're an artist, content editor, or brand manager, Facet gives you the tools you need to streamline your process, so you can go wherever your creativity takes you. Personal or professional exposure to photography, video creators, production or post-production including VFX and editing.
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The ideal candidate is someone who has a perfect mix of artistic and technical experience for VR; someone who understands the strengths and limitations of the medium and hardware and is able to help with optimization, VFX, and pipeline.
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Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Work closely with Art Leads, Engineers, Animators, VFX and UI artists to support and improve workflows, pipelines and processes.
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Job Summary: The Technical Artist role will serve to connect our artists and engineers enabling our team to maintain and improve the efficiency and the efficacy of our content pipelines and workflows.
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Extensive experience managing artist in post workflows and software: 2D, 3D, live action / VFX integration, After Effects, Maya, Nuke, Cinema 4D, Photoshop, Premier, and Flame (an ability to operate these software packages is NOT required.
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As a Senior Tech Artist, you will help define the technical art needs across all of the different creative and technical teams on TFT. You will partner with the Art Leads and Tech Art Manager to inform on best practices, pipelines, workflows, and asset production.
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Abilities in several areas such as characters, environments, animation, VFX, or lighting. 5+ years experience as a Technical Artist in game development with one or more shipped titles on multiple platforms.
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Experience/understanding in modifying/crafting simple VFX to build polished prop assets. Your Mission :As a mid-level Prop Artist for the World of Warcraft team you will design, model, texture, and bring to life the many props made by the various cultures of Azeroth and beyond.
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Works in collaboration with the Artistic Directors, Media Designer, Animator, and Artists by taking different digital elements like the animations, background plates, graphics, and video effects (VFX) to create final compositions of a frame, shot, or sequence.
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Intermediate skills creating high quality VFX particle systems in Unity. Intermediate experience with Animation and VFX. AVAILABLE POSITIONS Senior Technical Artist - Poker. If you're a dedicated, curious, and a highly motivated tech artist who loves problem solving with our Artists and Engineers, you will be a phenomenal fit for our diverse and creative team.
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Torch Technologies, a 100% Employee-owned company, is seeking a cinematic environment artist who is experienced and passionate in environment art and real-time VFX and cinematics. Broader experience with and knowledge of the entire 3D art pipeline is a plus.
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Capable of delivering TVC/social, from bidding to conforms, cleanup and VFX. Extensive industry experience as a Finishing Artist utilizing Autodesk Flame. We are trusted specialists in visual effects, creative technologies and content production Our projects include the creation of digital products and virtual experiences, as well as world class visual effects and video production.
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Knowledge of standard VFX software – Houdini, 3ds Max, Maya, etc. Spearhead VFX R&D efforts, create Houdini tools, champion best practices, and advocate for streamlining tools and processes.
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Contribute to lighting, VFX, shader, post effects, and other real-time rendering considerations according to platform or engine. Familiarity with pipeline toolsets for lighting, VFX, shaders, and content optimization.
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