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We have a full Game Design Document, a simple prototype, and concept art to guide us, but our goal is rapid iteration so that we can flesh out the game while testing it. We're a small, fully remote, well funded indie game studio started by friends.
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Assist management in servicing low voltage props Mantains quality game play by servicing computers with updates Must be available to work Friday afternoon until midnight, Saturday noon until midnight, and Sunday noon until 8 PM (this is not a weekend-only position, but you must be available these days/times.
Part-timeExpandApply NowActive JobUpdated 5 days ago - UpvoteDownvoteShare Job
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We're looking for an experienced game programmer to build our top-down, 2D prototype in TypeScript using a new, unreleased game engine. Even though we have a playable prototype in Unity, this project will be starting from scratch in the aforementioned unreleased game engine.
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We would love to hear your ideas and opinions about the game, and tap into your gaming experience to help inform our gameplay. While the unreleased game engine is new, it should feel familiar to anyone with experience in Unity, Godot, etc.
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You'll also be in direct contact with the game engine's development team who can answer any questions you have about using this new tool. You'll be asked to meet regularly with the game engine's team to give them feedback and discuss progress, and access to the game engine's source code will be provided.
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Our company is fully remote, but overlap with the four main US timezones is preferred. We're looking for someone with great communication and organizational skills who's also a gamer with great taste.
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As a Video Game Test Associate you will work with like-minded, innovative, and fun teams. We are looking for a Video Game Test Associate to join our growing team where you will utilize the resources provided to us by world-class publishers and technology leaders to build an environment that keeps skillful people happy through challenge and work-life balance.
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A Leader in Digital Arts Education: Teach exciting classes like Minecraft, video game creation, movie making, animation, robotics, 3D modeling, STEM, and MORE! Strong technology skills are preferred, such as 3D modeling, coding, game creation or design, animation, robotics, modifying games, video editing, digital arts, competitive gaming, significant knowledge of Minecraft or Roblox, etc.
$12 - $15 an hourFull-timeExpandUpdated Today - UpvoteDownvoteShare Job
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You are a lifelong gamer who dreams in pixels and hitboxes. Our goal is to make fun, replayable games with integrity - no loot boxes or gambling, but plenty of excitement and wonder. You're comfortable working remotely using a combination of Discord, video chat, email, and project management software (Monday, Trello, etc.
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The primary focus ofthis role will be working with our team to create and iterate on our game's prototype. As the sole developer you'll have to manage your own schedule and day-to-day. We're building a new sci-fi world and telling stories within it.
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We would like to get something up and running quickly so we can test mechanics and find the fun. You're comfortable writing code alone, without code review. Bonus: Fan of sci-fi and space games. We're here to have fun and help others have fun, not get burnt out and be miserable.
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Atomic Arcade is a brand-new video game development studio located in the Raleigh-Durham, North Carolina area led by industry veterans from AAA game and film studios. We are in the process of staffing up our development team with outstanding talent to build our first multi-platform, AAA game - a bold and contemporary new take on the GI JOE Universe starring the legendary character Snake Eyes.
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The Game Day Internship Program is a for-credit-only program - designed for college students to explore careers in the sports industry through hands-on experience working with a professional baseball team alongside front-office staff members focused mainly on game days and events.
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Our work environment is positive, inclusive, and sustainable. You're comfortable in an environment where requirements change rapidly. Fluent in English, great communicator. Bonus: Working in one of the 4 main US timezones.
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This is a part-time position for 6-12 months. You're able to rapidly bring ideas to life in an engine like Unity, Godot, etc. You've worked on shipped games before. You are great at independently managing your time and projects.
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