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Lead Level Designer
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- The technical and artistic assembly of gameplay spaces is a critical task in modern video game development.
- Bit Reactor is seeking a Lead Level Designer who can both guide and organize the Level Design team and contribute intelligently to the fabrication of shippable game content.
- Collaborate with Art, Design and Engineering to contribute directly to the fabrication of levels and content alongside other Level Designers
- Provide technical guidance for the development of levels, combat encounters, and integration of narrative content
- Expertise with Unreal Engine, including level systems, technical markup, blueprint scripting, and a functional understanding of technical and cinematic systems
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