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Lead Animation Engineer
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- ZeniMax Online Studios is looking for a Lead Animation Software Engineer to develop a robust in-game animation system in our new engine for the studios next AAA project.
- You will own the animation pipeline from artist workstation all the way to fluid and responsive in-game characters.
- The preferred location for this role is Hunt Valley, MD, Austin, TX, or Madison, WI. Will consider remote.
- Extensive experience with one or more real-time animation middleware (e.g.: Havok Animation, Granny, Morpheme) or equivalent custom/in-house solutions
- Experience developing or working with animation blend graphs, real-time IK, animation compression, and/or advanced animation memory management (streaming)
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