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Lead Technical Artist
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- In this leadership role, you will be responsible for overseeing the technical aspects of art production, optimizing workflows, and ensuring the artistic vision is realized through efficient and effective technical solutions.
- Your expertise will be essential in guiding the technical art team, collaborating closely with both artists and engineers to develop innovative solutions that enhance the visual fidelity and performance of their games.
- Proficiency in industry-standard software like Maya, 3DS Max, Blender, and game engines such as Unreal Engine or Unity.
- Prior experience with PBR shading, modeling and texturing on a AAA console title as well as Unreal/Maya shading graphs or HLSL
- Familiarity with Houdini, Unreal PCG or other procedural content creation tools.
Expired 30 days agoInactive Job
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