Senior Game Designer - Remote EU LiveOps and Growth
Job DescriptionWe're looking for a Senior Game Designer to join and help us on our adventure to make great player-centric experiences! This is a full-time, remote position open to candidates based in the EU or Turkey. Join a globally distributed team working at the forefront of game innovation. We're looking for creative, self-driven, and collaborative problem-solvers.Job DescriptionWe're looking for a Senior Game Designer to join and help us on our adventure to make great player-centric experiences! This is a full-time, remote position open to candidates based in the EU or Turkey. Join a globally distributed team working at the forefront of game innovation. We're looking for creative, self-driven, and collaborative problem-solvers.About UserWiseUserWise is a fast-growing game services company that partners with top studios to scale and operate games reaching millions of players. We specialize in LiveOps, product strategy, game development, and monetization - with a strong focus on speed, quality, and creative impact. Our partners include iconic IPs and leading publishers across mobile and hybrid-casual games.LocationRemote - open to all EU locationsTypeFull time - RemoteKey ResponsibilitiesDesign and develop core-loops, systems, gameplay, and rewards for casual/hybrid casual gamesOwn feature designs and drive it through the production cycle into release and live-opsCollaborate with Design & Product Management to brainstorm, design, and iterate on featuresCollaborate with UX and UI to build wireframes and flows that accentuate the feature designWork with developers to ensure that designs are translated into code as per specDevelop post-launch/live-ops features by Integrating events to support the game throughout its life-cyclePitch, communicate, and maintain a holistic view of the game design to facilitate production and vet ideasPitch and suggest ideas that can help overcome complex problems to create a better player experienceDeconstruct competitor game systems, loops, & featuresRequirementsRequirementsMinimum of 3 years experience in designing features and building games for live-service gamesExtensive understanding, skills, and experience with core-loop, gameplay, and systems designProven success in gameplay, game system design, balancing, and live-ops strategiesExperience on game engines like Unity is a plusPlayer centric design and strong player empathyUnderstanding other design areas outside gameplay and systems is a plusPassion for playing and making gamesKnowledge in latest mobile gaming trendsExcellent communication and interpersonal skillsEnglish is the primary working language; candidates must be fluent in spoken and written EnglishBenefitsMarket competitive, tax-free USD salariesPaid Time OffPerformance BonusAnnual Performance Reviews#J-18808-Ljbffr