Maya Software Developer
Maya Software DeveloperAutodesk Maya is one of the leading software packages used for content creation by some of the biggest names in VFX, TV, and Games. On the Autodesk Consulting Media and Entertainment Team, we have an exciting opportunity for an exceptional software developer and subject matter expert to join our growing team, directly supporting our customers in the amazing work they do. As a key member of our team, you will be collaborating directly with our global customers as they develop their tools and workflows around Maya, providing advice and guidance from both a technical and a production perspective. You will be responsible for advising them, diagnosing issues, finding solutions, and developing fixes and enhancements in the product that help them to be successful.ResponsibilitiesCollaborate with top studios using Maya to understand their existing pipelines and requirements, to build solutions, improve efficiency or functionality of those pipelinesWork with other developers, user experience designers, QAs, and product owners to identify, troubleshoot, design, and develop product fixes and enhancementsDevelop high quality code, write functional tests, and collaborate on technical designsBe a member of a fun, collaborative, high-performing team and contribute directly to the success of the Autodesk Consulting M&E Team and our customersOccasional travel to customer sites and Autodesk offices may be requiredMinimum Qualifications5+ years software engineering and/or production experience, ideally developing tools and workflows using the Maya C++ or Python APIs utilizing computer graphics algorithms and techniquesDemonstrated knowledge of Game and/or Film Production PipelinesExperience and strong coding proficiency with C++ and Python.Strong interpersonal and problem-solving skills, ability to work well in a cross-functional, high-performing team, and communicate highly technical information to customersStrong technical troubleshooting skillsExceptional organizational skills. Comfortable working independently to tackle challenges in a remote working environment.Experience with AI/ML frameworks as well as working with Codex or other similar tools to aid in coding.Fluent in spoken and written English.Preferred QualificationsExperience using or developing within other key Autodesk products. For example: Arnold, 3dsMax, MotionBuilder, Flow Production Tracking, Flow Capture, RV, etcFamiliarity with C# or game engines (Unreal or Unity)