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Sr. Game designer (remote; US hiring)

SperasoftRemoteApril 12th, 2026
Senior Game Designer Job responsibilities: Major design decisions on AAA PC/Console project Own, drive and communicate the vision for major design initiatives, new features, major design overhauls and hold brainstorming/playtest sessions Work closely and unify all other disciplines: engineers, artists and producers to design, tune and implement various game design directions Write proposals for major systems, new game modes and other large design initiatives Lead complex, challenging, impactful game aspects with minimal oversight Analyze internal and external metrics feedback and adjust design or balance the game if necessary Being subject matter expert in Game Design field: drive knowledge sharing on Department and Studio level Contribute to bizdev activities as subject matter expert Collaborate with other designers to ensure product vision is maintained throughout development Disseminate knowledge with other designers Job Requirements: 5-7 years’ experience in Game Design working for AAA titles; experience with at least 2 AAA titles successfully shipped Professional game development experience as a game designer from pre-production to a full production cycle in several successful launched quality titles Have a breadth of game design and work at unifying all sub-disciplines, components and design specs to generate a successful result Analytical mind, you have to love the numbers and know how to play with them Know how to solve the problem and be oriented at critical thinking Be familiar with project management methodologies and software All written and verbal communication in the company is in English Know the gaming market and be able to do research if needed Nice to have Experience in remote work, experience to work as a part of distributed team