3D Content Developer (Volunteer)
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D Content Developer (Volunteer)
AvaCon seeks an experienced 3D content developer to model, texture, and build in virtual environments. This position offers a wide variety of opportunities to apply your creativity and skills, including designing, storyboarding, and inspiring the visual elements of our virtual environments and experiences; developing hard surface and organic models, sets, and props; creating 2D textures and skins for 3D models; rigging and animating characters and NPCs; applying lightmapping and shading elements to scenes and sets; and working with a team of artists, programmers, and developers to create the best virtual experience possible within time and budget constraints. Preference will be given to applicants who have experience with the OpenSimulator or Second Life platforms and/or experience with Blender or Maya. The ideal applicant has a great sense of humor and attitude, a strong work ethic, enjoys working independently or in a team environment depending upon the project, and is passionate about gaming, virtual environments, and the emerging metaverse.
Responsibilities:
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D modeling, texturing, shading, and light mapping; developing hard surface and organic models, sets, and props.
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reating 2D textures, UV maps, and skins for 3D models.
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onduct business and user requirements analysis to design virtual experiences that meet stakeholder needs.
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esign and storyboard concepts prior to construction, and present design ideas to stakeholders for feedback and critique.
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oordinate with artists, programmers, and developers in a completely virtual team environment.
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inimum qualifications:
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igh energy and passion for AvaCon’s mission is essential, including the ability to work remotely with a globally distributed team.
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professional and resourceful style; the ability to work independently and as a team player, to take initiative.
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xperience with Maya, Blender, or 3DS Max.
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xperience with Adobe Creative Suite, including 2D texture design for 3D models.
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xcellent written and verbal communication skills, particularly the ability to convey design ideas in concise, concrete terms.
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referred qualifications:
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xperience in planning, leading and managing 3D development projects, including tracking progress and reporting to senior managers/board of directors.
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emonstrated excellence in organizational and communication skills, effective at working with others to reach common goals and objectives.
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nowledge of or previous experience with 3D content pipelines is a plus.
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xperience sculpting in Zbrush or Mudbox is a plus.
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bility to sculpt, rig, and animate character models.
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rawing, sculpting, painting, and other traditional fine arts skills a plus.
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