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Game Developer (libGDX) | Remote

Crossing HurdlesRemoteMay 20th, 2026
Position: Game Developer (Java / libGDX)Type: ContractCompensation: $20 - $120/hourLocation: RemoteCommitment: 10-40 hrs/weekRole ResponsibilitiesDevelop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.Implement basic game mechanics including sprite management, game loops, and input handling.Troubleshoot and debug code to ensure optimal performance and reliability of game modules.Participate in code reviews and contribute to the improvement of internal coding standards.Document technical processes and game development workflows clearly for cross-functional teams.RequirementsHave basic knowledge of Java programming and object-oriented principles.Have hands-on experience with libGDX through coursework, personal projects, or prototypes.Understand fundamental game development concepts such as game loops, sprites, and input management.Possess strong written and verbal communication skills, with a focus on clear technical documentation.Demonstrate the ability to work collaboratively in a fully remote team environment.Show a demonstrated interest and initiative in building games or interactive applications.Application ProcessEasy Apply on LinkedInCheck email for next stepsParticipate in resume evaluation & interview stage