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Embedded Software Engineer Munition System

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Embedded Software Engineer — Munition System Defence — Mid-senior Experience required: 5 Years Education level: Bachelor's degree Job Description What you'll do: Own firmware end-to-end: drivers, state machine, communication protocols, command surface, bring-up, qualification, OTA programming flow. Build the host-testable simulation surface. The state machine should be testable on a laptop without flashing a board — and stay that way. Work shoulder-to-shoulder with the HW engineer on bring-up, register-map ergonomics, and timing. Carry the firmware through environmental qualification (thermal, EMC, vibration). Define and enforce the firmware-side safety case. Qualifications Required 5+ years of professional embedded firmware on ARM Cortex-M (or comparable) — in C, C++, or Rust. Deep comfort with interrupts, DMA, clocks, timers, low-power modes, linker scripts, memory maps. Strong with I²C, SPI, UART, USB CDC and debugging using scope / logic analyzer. Experience building state machines for real-world hardware. Discipline around testability and host testing. Working English, written and verbal. Nice to have Rust embedded experience — Embassy, embedded-hal, defmt, probe-rs, RTIC, no_std ecosystem. Modern C++ embedded (C++17/20 in firmware). Async firmware experience (Embassy, Zephyr, FreeRTOS). Safety-critical firmware background: ISO 26262, DO-178C, IEC 61508, etc. Bootloader / DFU / secure-boot work. FPV / small-UAV firmware: Betaflight, MAVLink, INAV. C FFI / SDK bindings. Benefits How we work: Small team, weekly hardware iterations, real boards on every desk. We expect concise, testable, safety-focused firmware development. Relocation assistance: No. Compensation: $201,000 - $250,000. City: Washington. State/Province: District of Columbia. Zip: 20001. J-18808-Ljbffr