Spacecraft Structures Engineer
About The RoleYou'll be our first structures engineer for Dispatch’s reusable reentry vehicles designed for mass manufacturing and the person responsible for turning a heat shield and avionics stack into a flying spacecraft. This is a founding role - you'll own the structural design, mechanisms, and integration of our reentry vehicle from CAD to qualification testing to launch.At our stage, this means you're doing the analysis and the hands-on build. You'll work directly with both founders on a daily basis. Both founders are ex-Astranis - Andrew led the avionics team, Payton was chief engineer on their next-gen satellite line.Responsibilities- Design the primary vehicle structure (load paths, interfaces, payload volume)- Own mechanical systems: deployment mechanisms, recovery/parachute systems, payload integration hardware- Run structural analysis (FEA) for launch and reentry load environments- Produce engineering drawings with GD&T for fabricated and machined parts- Build and test prototype hardware- Support environmental qualification testing (vibration, thermal vacuum)Required Qualifications- 3+ years designing and building flight hardware (spacecraft, launch vehicles, hypersonics, or missiles)- Strong mechanical design skills: structures, mechanisms, packaging in constrained volumes- Proficiency in CAD (SOLIDWORKS or similar) and FEA tools (Femap or similar)- Hands-on prototyping experience - you've machined, assembled, and tested your own designs- Comfortable working across disciplines at an early-stage companyNice to Have- Experience with reentry vehicles, capsule structures, or high-load environments- Recovery system design (parachutes, airbags, flotation)- Familiarity with rideshare mechanical interface standards (ESPA, Exolaunch deployers)- Thermal protection system integration experience