Unity Developer
We’re looking for a Unity Developer to join our simulation team at Excel Driver Services. You’ll contribute to a commercial vehicle training simulation platform running on multi-display simulators and integrated with our learning management system. The majority of this role is focused on backend and application systems: data, networking, and services. You’ll also contribute across the application in areas such as UI, tooling, and scenario development. This is a hands-on, in-person role where you’ll collaborate daily with a tight-knit dev team shipping training technology to real customers.
KEY RESPONSIBILITIES:
Build and maintain backend and application systems in Unity, including session management, scenario logic, data persistence, and networked features
Support multiplayer and instance synchronization across simulators
Consume and contribute to APIs connecting the simulation to our web platform and cloud services
Contribute across the Unity application as needed, including UI, editor tooling, scenario scripting, and bug fixing
Write clean, maintainable C# that conforms to the existing architecture
Collaborate with the rendering and physics developers to integrate their systems into the application
Participate in team meetings, sprint planning, and code reviews
Contribute to documentation and help establish engineering standards for the platform
REQUIRED SKILLS & TECHNOLOGIES
C# programming, with a solid grasp of OOP, collections, and async/await
Unity fundamentals: MonoBehaviours, ScriptableObjects, scene management, and the Unity lifecycle
Experience building at least one complete project in Unity (personal, academic, or professional)
Basic understanding of REST APIs and JSON
Version control experience (Git or Plastic SCM) and the ability to adopt our branching and review workflow
Strong debugging and problem-solving skills
Ability to communicate technical decisions clearly to the rest of the team
PREFERRED SKILLS:
.NET experience, such as ASP.NET Core, Web API, or Entity Framework
Basic SQL and data modeling
Exposure to multiplayer or networking in Unity (Netcode, Mirror, Photon, or similar)
Familiarity with unit testing (NUnit, Unity Test Framework)
Familiarity with cloud platforms, especially AWS
WHAT WE’RE LOOKING FOR:
Someone with strong technical fundamentals and the discipline to build on them
Able to move between backend logic, UI, and tooling work as project needs change
Reads existing code and architecture before writing new systems
Can articulate why a system works, not just that it does
Reliable and accountable, with consistent effort and attitude in the workplace
Works well both independently and within a team
NICE TO HAVE:
Background in simulation, learning management systems, or industrial software
Familiarity with CI/CD pipelines and multi-platform builds
Experience with WebGL builds or browser-to-backend communication
A portfolio, GitHub profile, or shipped projects demonstrating your work
An interest in the application of emerging AI technology
WORK ENVIRONMENT
This is a full-time, in-person position. You’ll be on-site with the team, working on real projects, and expected to take ownership of your work.
To apply, send your resume and a brief introduction to the hiring team.