Part-Time Instructor – Game Design & Development
ARCHIVED
We can't find an active application page for this role right now. It may reopen or be listed elsewhere. Use Next Steps to search for an active apply link and similar live jobs.
Location: Bay Area (in-person instruction; must be willing to travel locally)
Schedule:
Spring Session: April–May (weekly classes)
Summer Camp: June–August (half-day or full-day camps)
Commitment: Part-time / Contract
About the Role
We are looking for a Part-Time Unity Instructor to teach middle- and high-school students game design and interactive 3D development using Unity. This role is ideal for a hands-on builder who enjoys mentoring young creators and can translate technical concepts into engaging, age-appropriate lessons.
You will be responsible for designing detailed lesson plans and leading in-person classroom instruction during Spring sessions and Summer camps.
Key Responsibilities
Design and develop structured Unity lesson plans for youth (beginner to intermediate levels)
Lead in-class instruction, demos, and guided build sessions
Teach core Unity concepts including:
Scene setup, GameObjects, and components
Basic C# scripting
Physics, lighting, and collisions
Asset integration and simple animations
Support students through hands-on projects such as:
Mini games
Interactive environments
Capstone game demos
Adapt lessons for different age groups and skill levels
Foster a fun, inclusive, and safe learning environment
Communicate student progress and feedback to program leads
Support showcase or demo-day presentations (when applicable)
Qualifications
Required
2+ years experience working with Unity (professional, academic, or strong personal projects)
Experience teaching, mentoring, or working with kids or teens
Experience with C# scripting in Unity
Ability to explain technical concepts clearly and patiently
Comfortable managing a classroom and guiding group activities
Reliable transportation and willingness to travel to local class locations
Preferred
Background in game design, computer science, or interactive media
Prior experience teaching camps, after-school programs, or workshops
Passion for creative education, design thinking, or STEM learning
Nice-to-Have
Familiarity with beginner-friendly game design principles
Interest in mentoring students beyond just technical skills
Compensation
Competitive hourly rate based on experience
Travel stipend or mileage reimbursement (if applicable)
Why Join Us
Make a real impact teaching kids how to build, not just consume
Creative freedom to design lessons and projects
Supportive, mission-driven environment
Opportunity for recurring sessions and future programs
Pay: From $35.00 per hour
Application Question(s):
Are you willing to be finger printed and background checked?
Education:
Bachelor's (Preferred)
Experience:
working with kids: 1 year (Preferred)
Work Location: In person