GPU Systems Architect Scheduling & System Interface
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A leading technology company is seeking a GPU system and process scheduling architect in Santa Clara, California. The role involves collaborating with global teams to design next-generation GPU systems and includes responsibilities such as creating performance models and supporting validation activities. Qualifications include a BS or MS in Computer Architecture or a related field and at least 2 years of relevant experience. The base salary ranges from $124,000 to $195,500, along with equity and benefits.
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