JOBSEARCHER

iOS Developer

Design Engineer IV – UI/UX Engineer, iOSContract: 12 MonthsLocation: Cupertino, CA / Culver City, CAAbout the RoleWe’re looking for a hands-on iOS UI/UX Engineer to help turn ambitious interaction and motion concepts into polished, functional mobile experiences.This role is ideal for someone who can bridge design and engineering—taking a Figma design, motion concept, or interaction spec and bringing it to life on an actual iPhone using SwiftUI and UIKit.What You’ll DoBuild high-quality native iOS experiences using SwiftUI and UIKit.Bring complex animations, transitions, and gesture-driven interactions to life.Work closely with motion designers, product designers, and engineers.Translate design concepts into functional, polished mobile experiences.Fine-tune motion, timing, interactions, and visual details.Manage multiple projects and priorities in a fast-paced environment.What We’re Looking ForStrong hands-on native iOS development experience with Swift.Excellent SwiftUI skills and strong UIKit knowledge.Experience building complex animations and interactive mobile experiences.Ability to translate design and motion concepts into production-quality code.Strong eye for motion, interaction, and visual polish.Experience collaborating with designers and engineering teams.Nice to HaveMetal, Core Animation, or Core Graphics experience.3D graphics, RealityKit, or visionOS experience.Motion graphics or visual effects background.Experience with published App Store applications.PortfolioA portfolio is highly valued. We’d like to see motion and interaction in action—videos, demos, or shipped apps that demonstrate your hands-on implementation work and ability to bring complex experiences to life.If you enjoy solving the details behind how an interface moves, responds, and feels, this is an exciting opportunity to work on innovative mobile experiences.12-Month Contract | Cupertino, CA / Culver City, CA