JOBSEARCHER

Embedded Software Engineer

Principal Embedded Software Engineer (Firmware Platform) – High-Ownership RoleWe're hiring a Principal Embedded Software Engineer to take ownership of a full embedded firmware platform powering real-world, deployed hardware systems.This is a high-impact role for someone who wants to move beyond feature development and own architecture, reliability, and long-term technical direction across an entire product ecosystem.What You'll DoDefine and own the end-to-end embedded firmware architecture (RTOS, HAL, bootloaders, device infrastructure)Lead the transition from prototype systems to production-grade, scalable firmwareBuild and manage OTA firmware update systems and ensure fleet reliability at scaleAct as the technical authority for embedded systems — driving design decisions, debugging complex issues, and improving system stabilityMentor engineers and establish best practices, coding standards, and architectural directionWhat We're Looking For8+ years of experience in embedded firmware developmentExpert-level programming in C/C++ in microcontroller or bare-metal environmentsDeep experience with RTOS systems (FreeRTOS, Zephyr, or similar)Proven track record of taking firmware from prototype to production, across shipped productsExperience managing connected device fleets, including OTA updates and failure recoveryStrong system-level thinking — ability to design beyond a single componentNice to HaveExperience with hardware debugging tools (oscilloscope, logic analyzer, JTAG)Familiarity with serial protocols (SPI, CAN, I2C, UART)Exposure to secure boot, device security, or safety-critical systemsBackground in industries with real-time constraints (hardware, IoT, automotive, robotics, etc.)Why This RoleTrue ownership — you define the architecture, not maintain legacy codeOpportunity to build a production-grade firmware platform from the ground upWork on systems deployed in the real world, not just prototypesStrong compensation + equityf you're interested in owning the "brain" behind complex hardware systems and building something from the ground up, we should talk.