Game Development Adjunct Creative Arts and Digital Media Pathway
POSITION TITLEGame Development AdjunctDEPARTMENTCreative Arts and Digital Media PathwayPOSITION STATUSAdjunctREPORTS TOProgram DirectorJOB SUMMARYInstructor is responsible for teaching students the techniques and pipelines within the Video Game field. Instructor will deliver course materials twice weekly to the class at the defined course time. Courses vary from game engine programming, game development, and game theory.Major Responsibilities/ActivitiesTeach course content during the scheduled course time (typically 2.5 hours per week)Grade student projects and assignments in a timely manner (typically 1-3 hours per week)Constructively critique student work for improvement.Provide students with additional learning materials and opportunities.Teach to the program outcomes.Teach to an agreed upon syllabus with the Program Director.Minimum QualificationsEducationMaster's degree in related field ORBachelor's degree in related field with +3 years of professional experienceExperience+3 years working in video game or application development related field.Managing team-based projects.Knowledge and SkillsProficiency in C# programming language.Expertise in the Unity 3D Game Engine.Experience with multiplatform deployment.Knowledge of entire game development pipeline.Knowledge of Unreal Engine a plus.Knowledge of project management methods such as SCRUM and Agile a plus.J-18808-Ljbffr