Real-Time Embedded Systems Engineer — Distributed Networking
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A cutting-edge tech company in San Francisco is looking for a systems software engineer to own distributed on-device software engineering for their mother node base stations. The role involves building low-latency networking infrastructures and resource-efficient pipelines for multimodal sensor data. The ideal candidate will have over 5 years of experience in Rust or C++ in embedded settings and strong knowledge of networking protocols, IPC mechanics, and modern databases.
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