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Staff Rust Systems Engineer, GPU Compiler

Advanced Micro Devices in San Jose, CA, seeks a deeply technical compiler and systems generalist to lead Rust components for low‑level, high‑performance GPU software. You will influence the compiler, runtime, and firmware integration, ensuring safety, correctness, and efficiency across AMDGPU targets. You will work across rustc internals, MLIR/LLVM, and hardware interfaces, defining rigorous interfaces and validation strategies with cross‑team partners. #J-18808-Ljbffr