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Junior Animator

The Junior Animator contract role is a remote position focused on creating and refining animations for game and interactive media projects. Day-to-day tasks include producing character and environment animations, assisting with motion capture cleanup, and supporting the development of motion graphics and visual storytelling elements. The Junior Animator will collaborate closely with designers, artists, and developers to ensure animations align with project goals and maintain stylistic consistency. Responsibilities may also involve participating in storyboarding sessions, iterating on feedback, and preparing animation assets for integration into game engines and other tools.QualificationsCandidates should possess strong Animation and Storyboarding skills to develop engaging character movements, scenes, and visual narratives.Proficiency with industry-standard animation software (e.g., Maya, Blender, Unity, Unreal Engine, or similar tools).Strong attention to detail, time management, and the ability to work independently in a remote environment.A portfolio showcasing animation work relevant to games or interactive media.Relevant education or training in animation, game art, or a related field is beneficial, though equivalent experience is also valued.For more information visit counterspell.dev or reach out to the hiring manager (Eric Betancourt) at info@counterspell.dev