Game Producer
About UsAs an independent developer and publisher, Templar develops the games that we want, on our own schedule. We are actively staffing up for both in-house game development and supporting published titles. Templar provides a professional yet non-corporate environment where every team member's input and collaboration matters. Based in Alpharetta, GA just north of Atlanta, Templar is in the perfect area for those that enjoy sunny weather and a relatively low cost of living.Role OverviewYou will work on Templar Media's first game, Gate Zero, where, you'll own significant portions of project delivery, act as a key liaison between creative, technical, and business teams, and ensure we ship high-quality games on time and within budget. This is a hands-on role perfect for someone who thrives in dynamic environments and wants real ownership without full executive responsibility.Key ResponsibilitiesLead day-to-day production for one or more game projects (or major features/systems), including scheduling, milestone planning, risk management, and dependency trackingFacilitate cross-discipline collaboration between design, art, engineering, audio, QA, and other teams — running effective meetings, removing blockers, and driving consensusMaintain and update project schedules, budgets, and resource plans using tools like Jira, Confluence, Trello, or similarVelocity tracking - utilizing the team's ability to produce and apply the data to inform or influence development strategiesTrack progress against milestones, identify risks/delays early, and propose mitigation strategiesCommunicate status updates clearly to senior leadership, external partners (if applicable), and the broader teamHelp define and refine production processes to improve efficiency and team velocitySupport scoping decisions, prioritize features/backlog, and champion realistic scope managementMentor junior producers or production assistants when neededContribute to post-launch support, live operations planning (if relevant), and retrospectivesRequirements3–6+ years of experience in game production or related project management roles (video games preferred; transferable experience from tech/software considered)Proven track record of shipping at least one commercial game (indie, AA, or AAA) as a producer or associate producerStrong understanding of the full game development lifecycle (concept → pre-production → production → launch → live ops)Excellent organizational and time-management skills with demonstrated ability to manage multiple prioritiesProficiency with production tools (Jira, Confluence, Azure DevOps, Shotgun/Flow, Notion, etc.)Familiarity with agile/Scrum methodologies (or hybrid approaches common in games)Solid grasp of game development disciplines (design, art, engineering, QA) and the ability to speak their languageExceptional communication skills — both written and verbal — with experience presenting to stakeholdersPassion for games and a player-first mindsetNice-to-HavesExperience with single player narrative gamesPrevious work on cross-platform titles (PC, console, mobile)Familiarity with outsourcing coordination or vendor managementBackground in risk management, budgeting, or production analyticsCertification in project management (PMP, Scrum Master, etc.) — not requiredWhat We OfferCompetitive salary + performance bonusesFully Covered Health, dental, and vision benefitsFlexible working hours401(k) matchingCollaborative, creative environment with passionate teammatesPowered by JazzHR