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Unreal Mobile Platform Engineer

This job is posted for Skymap Games via ParallelAbout Skymap GamesSkymap is an independent game development studio based in Manchester, NH. Founded in 2013, Skymap develops its own original titles and partners with developers to help promising projects realize their full potential. You can learn more about the studio and portfolio of titles at https://skymap.comOur ValuesProviding opportunities for employees of Skymap to contribute to our games and culture at any level of the organization.Hiring folks with a can-do attitude, excellent communication skills, and strong technical fundamentals. We want to work with people who are kind and helpful.Employees are a culture add, not a culture fit. Diversity is strength.We Provide*Most positions are fully remoteMedical, dental, and vision plans for employees and dependentsShort-term disability, long-term disability, and term life insurance401k with matching4 weeks paid time off, sick leave, and holiday policiesPaid professional development timeEmployee run and company funded committees for social events, charitable causes, etc.Strong work-life balance and anti-crunch policies*Not all benefits are available to part-time employees and/or applicants outside of the U.S.Job DescriptionSkymap Games is hiring an Unreal Mobile Platform Engineer with deep expertise in bringing Unreal Engine projects to mobile platforms. This role is ideal for developers who thrive on technical problem-solving, optimization, and platform-specific implementation. You will own the mobile porting pipeline, ensuring the game runs smoothly across a wide range of devices and meets platform technical requirements. From performance profiling to build certification, you’ll be at the forefront of making our projects shine on mobile.ResponsibilitiesCollaborate on a cross platform game (Mobile/Console/PC) with a focus on specific mobile (iOS/Android) platform needs Analyze performance bottlenecks and optimize CPU, GPU, memory, and rendering for mobile devicesImplement platform-specific features and ensure compliance with Apple and Google requirementsOwn the technical certification and submission process for mobile buildsCollaborate with design and art teams to adapt high-quality assets and materials for mobile performance constraintsMaintain and improve mobile build pipelines, automation, and CI/CD integrationsWork closely with QA to identify, reproduce, and resolve device-specific issuesStay up to date with mobile hardware trends, OS updates, and Unreal Engine platform changesProvide mentorship and support to other engineers working on mobile-related featuresRequirements6+ years of professional game industry programming experience, with a strong emphasis on Unreal Engine development, particularly in mobile deploymentProficiency in C++ and familiarity with Unreal’s rendering, packaging, and performance profiling toolsDeep understanding of mobile GPU/CPU architecture, graphics pipelines, and performance trade-offsExperience with iOS (Xcode, Metal, provisioning) and Android (Gradle, Vulkan/ES, device debugging) development workflowsKnowledge of mobile platform technical requirements (e.g., store compliance, memory limits, performance budgets)Ability to collaborate cross-discipline and communicate technical constraints to non-technical team membersNice to HavePrior shipped titles on mobile platforms using Unreal EngineFamiliarity with automation tools for continuous integration and deployment on mobileExperience with cross-platform multiplayer systems and mobile networking considerationsBackground in graphics programming or shader optimization for mobile