Software Engineer (Apps)2
Minimum Requirements BS in computer science or related fields. MS or higher a plus. 5 years of real-world experience developing and shipping Unity-based applications or video games. Proven track record of onboarding onto a mature codebase and shipping meaningful contributions. Experience developing for XR technologies and devices like the Meta Quest, HoloLens, Apple Vision Pro. Strong knowledge and understanding of C#, OO programming patterns, and software architecture. Ability to self-test, debug and verify own work before handing off to QA. Strong knowledge of using Git for source control, branching, and PRs. Great communication skills and ability to excel in a collaborative team environment.Bonus Characteristics Ability to create UI/UX assets in Unity. Experience writing graphics shaders in Unity. Experience programming in other languages like Python, C++. Experience developing Android applications in Java or Kotlin and using ADB. Experience in creating and using animated 3D models. Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya. Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source.