GPU Software Architect: Kernels & Compiler Optimizations
OHO Group (Lithuania) is seeking a GPU Software Architect to drive performance-focused GPU software across compiler, kernel, and runtime interfaces. You will profile workloads, identify bottlenecks in execution and memory behavior, and optimize workload mapping and memory access.
The role emphasizes hands-on implementation, collaboration with hardware and software specialists, and responsibilities spanning compiler lowering, code generation, and kernel optimization.