Lead Game Designer
About the Role: As Lead Designer you will have the opportunity to shape the complete player experience of Templar games and to grow the design capabilities of a great design team even further. The Lead Designer should have excellent game design ability in both single and multiplayer and be a proven leader. Finally, the perfect candidate will be a designer that doesn't accept the status quo and is willing to push the envelope in their designs and try new things. Do you have the skills, experience and ability we're looking for? If you do apply now and help us take our games to the next level!Responsibilities :Drive the creation and refinement of game designsCoordinate with the Game Director and Producer to help define scope, schedule design tasks and meet milestone demandsPerform ongoing design to iterate on, improve, and flesh out the game design throughout the development process from early design to post release add-onsWork closely with the Lead Level Designer to manage the creation of levelsWork with all departments on the scheduling and integration of the game design, as well as game feature development goals and executionLead, coordinate and participate in collaborative efforts to implement and balance gameplay features, based on the designMentor the design team to grow their skill sets and capabilitiesEstablish and maintain best practices and processes for the design team, proactively improving how we do designMaintain communications with all team members, team leads and executive management,internally and externallySuggest and lead process improvement initiativesQualifications :Lead Designer experience on at least one product from start to finishStrong ability to coordinate and get the best out of a varied and diverse team of designersAt least 7 years of experience as a designerShipped title experience with both single player campaigns and multiplayerExcellent design skills and thorough understanding of game design theoryDemonstrated ability and desire to "think outside the box"; when designing, challenge existing design paradigms, and push the envelope of designAbility to clearly articulate complicated systems to other team members and senior managementStrong communication and inter-personal skills, leading to a demonstrated ability to work within a collaborative team structureMinimum of 2 shipped products with design creditPreference to Applicants With :Unreal Engine 4/5 experienceExperience with both single-player and multiplayer gameplay design.Experience with open-world or co-op game design.Experience with combat and stealth game designFamiliarity with mission, quest, or dialogue systems.Understanding of Unreal's Blueprint system and scripting workflows.A love of games, especially action-adventure and cooperative titles.Templar offers a highly competitive salary and benefits package and a professional but non-corporate environment. This position is full-time onsite at our studio in Alpharetta, GA.Powered by JazzHR