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Optical Engineer – Augmented Reality (AR)

Location: Salt Lake City, UTTeam: Hardware / Optics / ARExperience Level: Mid–SeniorRole OverviewCoda Octopus Engineering Inc., a division of Coda Octopus Group, is a certified small business in search of an Optical Engineer (OE) to design, prototype, and optimize optical systems for next-generation Augmented Reality (AR) devices. In this role, the OE will develop and evaluate optical architectures that deliver high-quality visual experiences within compact wearable systems. This role will collaborate closely with hardware, display, mechanical, and perception teams to translate advanced optical concepts into manufacturable AR products.ResponsibilitiesDesign and develop AR optical systems, including waveguides, combiners, freeform optics, projection optics, and illumination paths.Perform optical simulations using tools such as Zemax, Code V, or LightTools.Optimize image quality metrics including MTF, distortion, eyebox, field of view, brightness, and efficiency.Work with microdisplays (LCOS, OLED, MicroLED) and evaluate their integration into AR optical architectures.Build and test optical prototypes to validate performance and identify design improvements.Define optical tolerances and collaborate with mechanical engineering on packaging constraints.Develop optical test setups and measurement procedures.Work with manufacturing partners to transition optical designs into production.Troubleshoot system-level optical issues in integrated AR hardware.Required QualificationsMS or PhD in Optical Engineering, Physics, Applied Optics, or a related field.3+ years of experience designing imaging or display optics.Strong experience with optical design and simulation software (Zemax, Code V, or equivalent).Knowledge of geometrical optics, physical optics, polarization, and stray light analysis.Experience with optical lab equipment (interferometers, spectrometers, beam profilers, etc.).Ability to prototype and test optical systems.Preferred QualificationsExperience with AR/VR optical architectures (waveguides, holographic optics, pancake lenses, birdbath optics, freeform optics).Familiarity with diffractive optics, metasurfaces, or holographic optical elements.Experience working with near-eye displays (NED).Knowledge of human vision and display perception.Experience transitioning optics from prototype to manufacturing.What Success Looks LikeDeliver optical designs that balance performance, size, efficiency, and manufacturability.Enable immersive AR visual quality with wide field of view, large eyebox, and minimal artifacts.Collaborate across teams to ship integrated AR hardware systems.Benefits401(k)Health insuranceHealth savings accountDental insuranceVision insurancePaid time off