JOBSEARCHER
<Back to Search

Game Programming Faculty

University of Advancing Technology is currently recruiting an instructor to effectively instruct students in using a scripting language to study basics of game programming, graphics programming. Position requires knowledge of  C++, data base, Direct X and Graphic Libraries. Knowledge of variables, data types, looping, conditional logic, functions, arrays, types, and other basic concepts allows the student to learn game concepts without a language course and prepares the student for future courses in this program during the first year. Students will gain valuable programming experience by writing simple tutorial-based games. Essential Duties: Recognize the fundamentals of computer programming such as variables, data types, branching and looping Demonstrate 2D computer graphics theory using bitmaps and animated sprites Identify device input commands including keyboard, mouse and joystick Apply game logistics of collision detection, object motion and finite state based programming Describe the fundamental theory of digital sound, file formats, effects commands and music playback commands Demonstrate 3D computer graphics theory using 3D object creation, manipulation and animation