JOBSEARCHER

Remote iOS Developer

ListlabLaguna Beach, CARemoteL6 LeadSeptember 4th, 2026
We're hiring an iOS Developer to own our native iPhone app — Swift, SwiftUI/UIKit, App Store — not a web frontend or React Native seat.SummaryFlexible Title: Can tailor to reflect your skills & experience.Flexible Time: Can do full-time, part-time, side-gig (off-hours), or fractional (contract).Flexible Commitment: Can do short-term, long-term, or intermittent.Native iOS required. Swift is the job. This is not a web, React, or React Native role.Why so flexible? We're a FUNDED startup racing to launch end of Q3 2026. That gives us just 3 months to stack features while raising additional working capital. Feel free to jump in, help us ship, then bounce >> or stick around. A successful launch translates into lots of permanent jobs for those that want them. We're also interested in long-term "side gig" relationships, if that's what you're into—in our experience, a few expert hours often beat full-time learning-curve hours.About UsWe're a credible, funded, remote-first startup backed by a growing team. We're pre-launch and moving fast.About The RoleThis is a native iOS seat. If your day-to-day is React, Vue, or a browser, this is not your posting — we have separate web roles for that.We need someone who ships on Apple's stack: Swift, SwiftUI and/or UIKit, Xcode, TestFlight, and the App Store. You'll own screens, navigation, app lifecycle, device APIs, and the polish that makes an iPhone app feel native. We have a working product and a real engineering team; you won't be inventing the company, you'll be owning the iOS client.This is ideal for someone with 2–5+ years of shipped iOS (App Store or enterprise) who wants startup ownership without becoming a full-stack web generalist.CompensationUp to $140,000 max total annual compensation in Tier 1 cities; cash and equity components to be negotiated. Given the flexible commitment model, comp will be structured accordingly — fractional or hourly arrangements welcome.What You'll Do in Your First 7 DaysYou've gotten the iOS project building in Xcode and submitted your first PRYou've reviewed app structure, navigation, and how we talk to APIsYou've attended your first engineering standup and know how the team communicatesYou've shipped (or nearly shipped) a small native screen, fix, or polish passThe team knows who you are, why you're here, and how you'll work togetherWhat You'll Do OngoingBuild native iOS — Swift screens, components, and flows in SwiftUI and/or UIKitShip through Apple's pipeline — TestFlight, signing, App Store review, and release notesOwn device-side reality — lifecycle, permissions, offline/poor network, and the details that make it feel like an iPhone appIntegrate with our APIs — you consume backends; you are not the web frontend or the primary backend ownerKeep the app healthy — tests, crash hygiene, and code the next iOS person can changeParticipate in code reviews — review iOS PRs and learn from reviews of yoursWhat We're Looking ForMust-haves2–5+ years building native iOS in Swift (UIKit and/or SwiftUI) that real people used — App Store, TestFlight, or enterpriseComfortable in Xcode: project setup, debugging, simulators, and shipping a buildCan read an existing iOS codebase and add to it without rewriting everything in a new frameworkUnderstand iOS fundamentals: app lifecycle, Auto Layout or SwiftUI layout, networking from the client, GitStrong async communicator — clear PR descriptions and you flag blockers earlyNice-to-haveA live App Store link or GitHub you can point us toCombine, Core Data / SwiftData, push notifications, or in-app purchasesBootcamp, CS degree, or self-taught — we care about what you've shipped on iOS, not how you learned itComfortable in fast-moving, ambiguous environmentsWhat You're NOTNot a web frontend role — React, Vue, Angular, and CSS are a different postingNot React Native or Flutter — we need native Swift, not a cross-platform wrapperNot a backend / full-stack hire — you call APIs; you don't own the server or the web appNot a junior "any language" developer — we need someone who already ships iOS