Remote Game Rendering Engineer (Tools & Modding)
YO IT Consulting is seeking a Game Developer for a remote contract role. You will design and implement engine-level game systems in C++, focusing on rendering pipelines, shaders, and real-time graphics across platforms.
The role requires strong C++ skills, experience with DirectX/Vulkan/OpenGL/Metal, and a solid understanding of rendering concepts, with a track record in performance optimization and debugging. Collaboration with cross-disciplinary teams is essential.
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