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Cinematic Artist (Unreal Engine 5) at Octo Games Studio Remote

Octo Games StudioHenrico, VARemoteJune 2nd, 2026
Cinematic Artist (Unreal Engine 5) job at Octo Games Studio. Remote. For which tasks (responsibilities)?Creatingcinematic cutscenesinUnreal Engine 5using Sequencer.Setting up and animatingcamera movementswith dynamic angles (close-ups, tracking, wide shots).Working onscene composition, lighting, and atmosphere to create a dramatic tone.Basiccharacter animation: implementing gestures, actions (walking, weapon prep) using providedCC models.Ensuring visual quality aligns with project requirements while meeting deadlines.What kind of professional are we looking for?Proficiency in Unreal Engine 5: Strong knowledge of Sequencer, cameras, lighting, and scene setup.Experience withcinematic storytellingand creating cutscenes for games or projects.Skills inbasic character animation: working with rigs, keyframes, and gestures.Understanding ofcomposition, visual storytelling, and creating engaging sequences.Ability to workautonomouslyon project-based tasks and deliver on time.Knowledge ofanimation principlesand dynamic camera work.Experience with sound integration (optional but a plus).Languages: English proficiency at B2 level or Ukrainian/Russian at C1 level.Why do we enjoy working here?Work on excitingproject-based assignmentswith clear goals and creative freedom.Flexible working hoursand the ability to work remotely.Collaboration with a talented and passionate team of professionals.What are the conditions and bonuses?Paid project-based workwith opportunities for ongoing collaboration.Opportunities to grow and develop skills incinematic directionandgame development.The selection processThe selection processUnpaid test assignment: A short cinematic task (20–30 seconds) to showcase your skills.Interviewwith the HR manager and project lead.Paid test project: A real-world task to confirm your fit for our team.#J-18808-Ljbffr