Game Developer (Cocos2d-x) | Remote
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Dice is the leading career destination for tech experts at every stage of their careers. Our client, Crossing Hurdles, is seeking the following. Apply via Dice today!Position: Game Developer (Cocos2d-x)Type: ContractCompensation: $50 - $120/hourLocation: RemoteCommitment: 10-40 hrs/weekRole ResponsibilitiesDesign, develop, and maintain game engine features using Cocos2d-x in C++.Optimize memory usage, rendering performance, and platform-specific integrations for multiple devices.Ensure scalable and maintainable game architectures suitable for global game releases.Collaborate closely with designers, artists, and QA teams to implement and refine features.Diagnose, troubleshoot, and resolve complex engine-related issues across platforms.Stay updated on the latest advancements in game engine technology and suggest improvements.RequirementsHave proven experience developing with Cocos2d-x and C++ in high-performance game projects.Possess a strong background in computer graphics, rendering pipelines, and memory optimization.Have hands-on experience deploying games for mobile (iOS/Android), desktop, and console platforms.Have a deep understanding of cross-platform development challenges and solutions.Demonstrate exceptional written and verbal communication skills, with a collaborative mindset.Application ProcessEasy Apply on DiceCheck email for next stepsParticipate in resume evaluation & interview stage