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Principal Engineer, Studio Builder Tools: Next-Gen Dev Tools

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Roblox Corporation is seeking a Principal Engineer for its Builder Tools team in San Mateo, California. This role involves developing interactive tools and reusable frameworks for Roblox Studio. The ideal candidate has over 8 years of experience in user-facing applications, a Bachelor's degree in Computer Science, and strong C++ skills. The position offers an annual salary range of $345,040 — $399,420 USD. Responsibilities include defining architecture and mentoring team members in a collaborative environment. #J-18808-Ljbffr