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Bungie is looking for a Senior 3D Art Outsource Character Artist who will work closely with the Art Outsource Lead and Art Director on the team’s ExDev art efforts for 3D Character assets such as championing character design to character armor/accessories for the game.
RemoteExpandApply NowActive JobUpdated 5 days ago - UpvoteDownvoteShare Job
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Strong working knowledge of industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows.
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Proficient with at least one major 3D authoring package like 3DS Max, Blender, or Maya. The Creative Labs group is looking for a well-rounded 3D Artist with a 3D design and production pipeline background to help our Art Team bring HTC’s concepts to life in XR. They are creating amazing software experiences to accompany HTC’s cutting-edge Vive hardware and are looking for talented and passionate individuals who want to get their hands dirty in day-to-day production to help shape and define these amazing consumer-level AAA projects.
ExpandApply NowActive JobUpdated 16 days ago - UpvoteDownvoteShare Job
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Stylized 3D Environment Artist Project Lead. Low-poly modeling in Max/Maya/Blender; We are looking for a highly skilled artist experienced in leading projects involving stylized environments, equipment, and weapons for the position of Project Lead Artist.
ExpandApply NowActive JobUpdated 11 days ago - UpvoteDownvoteShare Job
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Excellent post-production skills Ninja-like skills with Max, Vray/Corona, Photoshop and all the typical software/plugins After Effects, Premiere, Adobe Creative Suite, AutoCAD or Rhino 3D and additional software proficiency is a plus, as well as animation experience.
Full-timeExpandApply NowActive JobUpdated 5 days ago - UpvoteDownvoteShare Job
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As a 3D Artist, you will be responsible for transforming architectural concepts and designs into stunning visualisations that bring our projects to life. Advance skills in using 3ds Max for 3d modelling, texturing, lighting, and rendering techniques.
ExpandApply NowActive JobUpdated 15 days ago - UpvoteDownvoteShare Job
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Help translate concept art into immersive 3D experiences. Deliver AAA standard of work for a wide range of 3D tasks. Experience with asset pipeline, integrating 3D models, textures etc.
$81,590 - $95,827 a yearFull-timeExpandApply NowActive JobUpdated 4 days ago - UpvoteDownvoteShare Job
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Ability to leverage 3D applications (e.g. Blender, Maya, 3DS Max, ZBrush, etc. 5+ years in a lead artist or director position for a video game, film production or other creative media.
$120,000 - $200,000 a yearFull-timeExpandApply NowActive JobUpdated 10 days ago - UpvoteDownvoteShare Job
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Experience with either Autodesk Maya, 3d Max and or Blender 3d pipeline. As a Senior Technical Artist at Arrow, you will play a key role in ensuring projects achieve visual excellence and top performance.
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Great experience and proficiency with 3D Studio Max or Maya, Zbrush, and Photoshop. A great opportunity has opened for an experienced Lead Character Artist to join a well-established AAA studio, this role is offered at their studio located in London.
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Knowledge of 3d software such as 3D Studio Max, Maya, and Blender. We are on the lookout for a Principal VFX Artist to join our passionate and growing VFX team, to help work on a variety of thrilling unannounced projects we have in the works.
ExpandApply NowActive JobUpdated 18 days ago - UpvoteDownvoteShare Job
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Expert in one or more industry standard DCC tools (Maya, Max, Blender, Substance, Photoshop, etc) for creating 2D and 3D assets. As a Technical Artist, you will be responsible for supporting our Unreal and Unity development teams with a focus on supporting environment and effects artists with shader development, content creation, and runtime performance.
$60,000 - $130,000 a yearExpandApply NowActive JobUpdated Yesterday - UpvoteDownvoteShare Job
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Job Summary: The Technical Artist role will serve to connect our artists and engineers enabling our team to maintain and improve the efficiency and the efficacy of our content pipelines and workflows.
Full-timeExpandApply NowActive JobUpdated 20 days ago - UpvoteDownvoteShare Job
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Expert knowledge of 3D Max or Maya, Blender, Substance Painter, Photoshop, and/or Zbrush. As a Sr. Art Outsource 3D Character Artist, you will be responsible for all aspects of strategizing, implementing, and executing 3D character workflow and integration between ExDev studios and internal teams.
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Excellent knowledge of 2D & 3D software (3DS Max, Zbrush, with excellent knowledge in Photoshop or other equivalent packages) As a 3D Lead Character Artist your job is to plan, organize, follow-up and evaluate their work in order to ensure that they meet the production objectives in terms of time and quality.
ExpandApply NowActive JobUpdated 18 days ago
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