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Senior Technical Artist - Characters - Skate (Hybrid / Remote)
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- Responsibilities: As a character focused Senior Technical Artist at Full Circle, you will join a team of character specialists to bring to life the joy of skateboarding.
- You will focus on content creation support from digital content creation platforms (DCC) all the way through into game.
- However, expertise with skinning is not a requirement as our rigging team will handle skinning and rig duties.
- Coding skills: You should have mastery of general Python coding development and be able to demonstrate experience using it within Maya. Knowledge and ability with C# is a major plus.
- DCC experience: You must show ability and experience in Maya, Photoshop, Perforce (Helix), and at least one major IDE. Experience and ability with Houdini or Adobe Painter is a major plus.
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