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Program Instructors - Kids in Tech
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- Early exposure and experience to STEAM topics through participation in STEAM afterschool programs is an excellent way to promote an increased interest, persistence, and identity in STEAM. According to The Commonwealth Corporation's 2021 STEM Brief, STEAM occupations include computer and math, architecture and engineering, healthcare, and life and physical science occupations.
- By providing experiences where students experience success in STEAM, instructors can positively impact students' feeling of belonging and STEAM identity (Martin-Hansen, 2018).
- Kids in Tech Afterschool Instructors will build rapport with students and serve as a positive near peer mentor and role model to demonstrate ways that STEAM is an integral part of our lives and futures.
- This role will serve as a near-peer mentor in both high school and college settings.
- In addition, to serve as a near-peer mentor, you must be currently enrolled in a high school or college setting, or have a high school diploma/GED.
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