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Pipeline Software Engineer Unreal
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$150
- As a Pipeline Software Engineer specializing in Unreal you will be supporting the studio's Pipeline Engineering team through scripting and tool development which will assist Visual Effects, Visualization, and Production teams.
- Integrating Unreal Engine ShotGrid toolkit workflows with those of tools such as Maya, Houdini, Nuke, etc
- Create, develop, deploy, and maintain custom tools/templates/scripts, for both creative tasks and pipeline infrastructure, supporting the VFX, Visualization, and Production teams under the direction of the Pipeline Supervisor.
- Work closely with Technical Supervisors to design, develop, evolve, and maintain department pipelines, including:Shot ingest and delivery Production automation and tracking CG asset creation, metadata databases, and libraries Animation, rigging, cloth, and creature techniques Shading, lighting, and rendering techniques Virtual production, motion capture, realtime, and ICVFX workflows Motion graphics and cel animation integration Compositing, color, conform, and finishing workflows
- plugins and extensions for 3rd party packages and platforms, including:Unreal Engine Shotgrid Toolkit Maya, Blender Houdini Nuke, Fusion Adobe CC Baselight, Resolve VRay, Redshift, Octane, Arnold
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