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Lead Environment Artist
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$225,000 a year
Full-time
- Working with the Art Director you will help define the artistic vision and direction for game environments, ensuring consistency with the game's overall aesthetic and narrative and help establish the world as a character
- As part of the game development leadership team, you will help build the foundation of collaborative processes between environment art and other disciplines such as level design, concept art, engineering, and production
- You will be hands-on with art development, creating high-quality environmental assets, including landscapes, buildings, props, and foliage, using a combination of 3D modeling, texturing, and other techniques
- You will help establish and maintain efficient workflows, tools, and processes for environment art production, ensuring high productivity and quality standards
- You have extensive experience with 3D modeling and texturing software such as 3ds Max, Maya, ZBrush, Substance Design/ Painter, and Photoshop.
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