{"schemaVersion":"jobsearcher.job.v1","id":"febd3897bf3be8d6bd434861","url":"https://jobsearcher.com/jobs/febd3897bf3be8d6bd434861","canonicalUrl":"https://jobsearcher.com/jobs/febd3897bf3be8d6bd434861","title":"Software Engineer - C++","description":"Role :- Software EngineerLocation :- CA (Remote)Duration : 12 months + possible ExtensionMandatory Skills :- C++ Bazel with Starlark (formerly known as Skylark)Role OverviewWe are seeking a proactive and detail-oriented Software Engineer to join our team within the Google Build ecosystem. This engineer will lead and execute an end-to-end migration of clients from our legacy OutputMetadataService to a modern target service.The ideal candidate possesses strong cross-functional communication and project management skills to coordinate with internal partner teams, paired with hands-on technical proficiency in C++, Starlark in BAZEL tool.Key ResponsibilitiesPhase 1: Operational Rollout & Configuration Management• Client Engagement & Outreach: Serve as the primary point of contact for internal client teams; proactively notify stakeholders, communicate timelines, outline migration expectations, and address incoming inquiries.• Migration Planning: Track, organize, and orchestrate concurrent client migrations across multiple developer teams without causing downtime or developer friction.Phase 2: Client Codebase Migration & Deep Technical Refactoring• Direct Codebase Refactoring: Directly update client codebases to migrate service requests and dependencies from OutputMetadataService to the new service.• Build Configuration Modernization: Read, write, and refactor build rules and dependencies in Starlark across internal BUILD files.• C++ Development: Implement, test, and submit production-quality changes in internal C++ libraries and client wrappers.","company":"Tekfortune","rawCompany":"tekfortune","city":"California","state":"MO","isRemote":false,"isActive":false,"createdAt":"2026-09-10T09:42:55.514Z","occupations":[{"code":"15-1252.00","title":"Software Developers","slug":"software-developers"},{"code":"15-1299.08","title":"Computer Systems Engineers/Architects","slug":"computer-systems-engineers-architects"},{"code":"15-1251.00","title":"Computer Programmers","slug":"computer-programmers"}],"industries":[{"code":"541511","title":"Custom Computer Programming Services","slug":"custom-computer-programming-services"},{"code":"541512","title":"Computer Systems Design Services","slug":"computer-systems-design-services"},{"code":"513210","title":"Software Publishers","slug":"software-publishers"}],"jobPosting":{"@context":"https://schema.org","@type":"JobPosting","title":"Software Engineer - C++","description":"Role :- Software EngineerLocation :- CA (Remote)Duration : 12 months + possible ExtensionMandatory Skills :- C++ Bazel with Starlark (formerly known as Skylark)Role OverviewWe are seeking a proactive and detail-oriented Software Engineer to join our team within the Google Build ecosystem. This engineer will lead and execute an end-to-end migration of clients from our legacy OutputMetadataService to a modern target service.The ideal candidate possesses strong cross-functional communication and project management skills to coordinate with internal partner teams, paired with hands-on technical proficiency in C++, Starlark in BAZEL tool.Key ResponsibilitiesPhase 1: Operational Rollout & Configuration Management• Client Engagement & Outreach: Serve as the primary point of contact for internal client teams; proactively notify stakeholders, communicate timelines, outline migration expectations, and address incoming inquiries.• Migration Planning: Track, organize, and orchestrate concurrent client migrations across multiple developer teams without causing downtime or developer friction.Phase 2: Client Codebase Migration & Deep Technical Refactoring• Direct Codebase Refactoring: Directly update client codebases to migrate service requests and dependencies from OutputMetadataService to the new service.• Build Configuration Modernization: Read, write, and refactor build rules and dependencies in Starlark across internal BUILD files.• C++ Development: Implement, test, and submit production-quality changes in internal C++ libraries and client wrappers.","datePosted":"2026-09-10T09:42:55.514Z","dateModified":"2026-09-10T09:42:55.514Z","hiringOrganization":{"@type":"Organization","name":"Tekfortune","sameAs":"https://jobsearcher.com"},"jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"California","addressRegion":"MO","addressCountry":"US"}},"identifier":{"@type":"PropertyValue","name":"JobSearcher","value":"febd3897bf3be8d6bd434861"},"url":"https://jobsearcher.com/jobs/febd3897bf3be8d6bd434861"}}