{"schemaVersion":"jobsearcher.job.v1","id":"ee3edcca4ab971f1bbd6d4f0","url":"https://jobsearcher.com/jobs/ee3edcca4ab971f1bbd6d4f0","canonicalUrl":"https://jobsearcher.com/jobs/ee3edcca4ab971f1bbd6d4f0","title":"Game Systems Engineer","description":"Description\n\nPipeworks Studios is seeking an experienced Engineer. This is a hands-on individual-contributor role for an engineer who can work autonomously, own the technical design, development, and rollout of medium-complexity features and systems, and help the broader team succeed.\n\nThe ideal candidate will work independently, communicate clearly about progress and risks, stay open to feedback, and enjoy working directly with content creators. This role may involve coordinating work with one or two other engineers, but it does not require formal people management or ownership of an entire project.\n\nDay To Day\n\nResponsibilities\nOwn the technical design, development, testing, documentation, rollout, and support of medium-complexity features and systems.\nBreak larger bodies of work into smaller tasks, provide first-pass estimates, and coordinate implementation with one or two other engineers when appropriate.\nParallelize work across active development, code review, automated testing, feedback, and questions so progress continues while dependencies are resolved.\nTranslate product and creative goals into practical technical solutions, identifying dependencies, risks, edge cases, and tradeoffs early.\nTreat systems as if they are already live by writing defensive code, maintaining high attention to detail, and communicating risks before they affect the team.\nWrite consistently high-quality, readable, maintainable, and well-tested code that follows team conventions.\nInvestigate difficult bugs and technical issues using debuggers, profilers, logs, source control, documentation, and other appropriate tools.\nWork autonomously in a large or unfamiliar codebase, keep Jira tickets, statuses, and estimates current throughout sprints, and communicate status so progress and problems are visible.\nParticipate proactively across engineering, design, art, production, QA, and other team channels; ask questions early, reduce ambiguity, and help the group reach positive outcomes.\n\nSkills Knowledge and Expertise\n\nMust Haves\nSubstantial professional experience developing and delivering production software in a collaborative environment.\nProficiency in C++ with familiarity in C#\nProficiency in at least three game engineering domains, such as gameplay, UI, animation, graphics, performance optimization, networking, online services, web development, tools, or automated testing.\nDemonstrated ability to own medium-complexity features or systems from technical design through rollout and ongoing support.\nStrong debugging, resourcefulness, and systems-thinking skills, including the judgment to investigate methodically and ask for help when appropriate.\nConsistent commitment to code quality, testing, maintainability, defensive programming, and team best practices.\nAbility to work autonomously in a large or interconnected codebase while remaining patient and open to feedback.\nClear, direct, professional, and concise communication, including proactive updates about progress, risks, dependencies, and requests for help.\nNice-To-Have Skills\nExperience shipping a commercial game or another substantial production release.\nExperience shipping a AAA project\nExperience working across multiple platforms, including PC or console.\nExperience with performance optimization, memory management, multithreading, networking, backend services, tools, automated testing, build systems, or development workflows.\nExperience mentoring engineers or improving team documentation, processes, and coding practices.\nExperience working directly with clients or external development partners.\nEducation & Experience\n5+ years of relevant professional engineering experience, or equivalent practical experience.\nAt least one (1) shipped commercial game or another substantial production release is preferred.\nA degree in computer science, engineering, or a related field is helpful but not required when equivalent professional experience is demonstrated.\n\nWhat We Can Offer You\n\nA Flexible Working Environment\nAlmost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.\n\nBenefits\nMedical, Dental, and Vision\n401K with employer match\nEmployer Paid Life Insurance Policy\nGenerous Paid Time Off\n17-20 Paid Company Holidays\nRelocation\nPaid Parental Leave\nEmployee Assistance Program\nFitness Club Discounts\nSports Team Sponsorship\nAnnual Company Events\nProject Wrap Parties\nA Commitment to Diversity, Equity, and Inclusion\nPipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.\n\nBy diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!\n\nPipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.\n\nGo to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.\n\nStudies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don’t believe you meet every one of the qualifications above.\n\nAbout Pipeworks Studios\nWhile you may not know us, you certainly know our clients: Microsoft, Sony, Activision, Electronic Arts, and many more. Since 1999, Pipeworks has been helping define what’s next in real-world interactions by creating innovative, best-selling, cross-platform live games for top-tier publishers and properties.\n\nWe believe that games have the ability to transform the world outside the realm of traditional consumer games and that our people are the catalyst for making this vision a reality. In the center of our universe lies our people, players, and a deep-rooted passion for games that has created several multi-million dollar best-sellers, compelling original concepts, and a disruptive imagination that continues to explore how games can transform industries outside our own. We are seeking exceptionally talented and entrepreneurial game creators as we lead into the future of digital entertainment.\n\nWhat products, ideas, dreams, and change will you help us create?","company":"Pipeworks Studios","rawCompany":"pipeworks studios","city":"Denver","state":"CO","isRemote":false,"isActive":false,"createdAt":"2026-09-06T13:00:59.308Z","occupations":[{"code":"15-1299.08","title":"Computer Systems Engineers/Architects","slug":"computer-systems-engineers-architects"},{"code":"15-1252.00","title":"Software Developers","slug":"software-developers"},{"code":"17-2199.00","title":"Engineers, All Other","slug":"engineers-all-other"}],"industries":[{"code":"513210","title":"Software Publishers","slug":"software-publishers"},{"code":"541511","title":"Custom Computer Programming Services","slug":"custom-computer-programming-services"},{"code":"541512","title":"Computer Systems Design Services","slug":"computer-systems-design-services"}],"jobPosting":{"@context":"https://schema.org","@type":"JobPosting","title":"Game Systems Engineer","description":"Description\n\nPipeworks Studios is seeking an experienced Engineer. This is a hands-on individual-contributor role for an engineer who can work autonomously, own the technical design, development, and rollout of medium-complexity features and systems, and help the broader team succeed.\n\nThe ideal candidate will work independently, communicate clearly about progress and risks, stay open to feedback, and enjoy working directly with content creators. This role may involve coordinating work with one or two other engineers, but it does not require formal people management or ownership of an entire project.\n\nDay To Day\n\nResponsibilities\nOwn the technical design, development, testing, documentation, rollout, and support of medium-complexity features and systems.\nBreak larger bodies of work into smaller tasks, provide first-pass estimates, and coordinate implementation with one or two other engineers when appropriate.\nParallelize work across active development, code review, automated testing, feedback, and questions so progress continues while dependencies are resolved.\nTranslate product and creative goals into practical technical solutions, identifying dependencies, risks, edge cases, and tradeoffs early.\nTreat systems as if they are already live by writing defensive code, maintaining high attention to detail, and communicating risks before they affect the team.\nWrite consistently high-quality, readable, maintainable, and well-tested code that follows team conventions.\nInvestigate difficult bugs and technical issues using debuggers, profilers, logs, source control, documentation, and other appropriate tools.\nWork autonomously in a large or unfamiliar codebase, keep Jira tickets, statuses, and estimates current throughout sprints, and communicate status so progress and problems are visible.\nParticipate proactively across engineering, design, art, production, QA, and other team channels; ask questions early, reduce ambiguity, and help the group reach positive outcomes.\n\nSkills Knowledge and Expertise\n\nMust Haves\nSubstantial professional experience developing and delivering production software in a collaborative environment.\nProficiency in C++ with familiarity in C#\nProficiency in at least three game engineering domains, such as gameplay, UI, animation, graphics, performance optimization, networking, online services, web development, tools, or automated testing.\nDemonstrated ability to own medium-complexity features or systems from technical design through rollout and ongoing support.\nStrong debugging, resourcefulness, and systems-thinking skills, including the judgment to investigate methodically and ask for help when appropriate.\nConsistent commitment to code quality, testing, maintainability, defensive programming, and team best practices.\nAbility to work autonomously in a large or interconnected codebase while remaining patient and open to feedback.\nClear, direct, professional, and concise communication, including proactive updates about progress, risks, dependencies, and requests for help.\nNice-To-Have Skills\nExperience shipping a commercial game or another substantial production release.\nExperience shipping a AAA project\nExperience working across multiple platforms, including PC or console.\nExperience with performance optimization, memory management, multithreading, networking, backend services, tools, automated testing, build systems, or development workflows.\nExperience mentoring engineers or improving team documentation, processes, and coding practices.\nExperience working directly with clients or external development partners.\nEducation & Experience\n5+ years of relevant professional engineering experience, or equivalent practical experience.\nAt least one (1) shipped commercial game or another substantial production release is preferred.\nA degree in computer science, engineering, or a related field is helpful but not required when equivalent professional experience is demonstrated.\n\nWhat We Can Offer You\n\nA Flexible Working Environment\nAlmost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.\n\nBenefits\nMedical, Dental, and Vision\n401K with employer match\nEmployer Paid Life Insurance Policy\nGenerous Paid Time Off\n17-20 Paid Company Holidays\nRelocation\nPaid Parental Leave\nEmployee Assistance Program\nFitness Club Discounts\nSports Team Sponsorship\nAnnual Company Events\nProject Wrap Parties\nA Commitment to Diversity, Equity, and Inclusion\nPipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.\n\nBy diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!\n\nPipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.\n\nGo to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.\n\nStudies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don’t believe you meet every one of the qualifications above.\n\nAbout Pipeworks Studios\nWhile you may not know us, you certainly know our clients: Microsoft, Sony, Activision, Electronic Arts, and many more. Since 1999, Pipeworks has been helping define what’s next in real-world interactions by creating innovative, best-selling, cross-platform live games for top-tier publishers and properties.\n\nWe believe that games have the ability to transform the world outside the realm of traditional consumer games and that our people are the catalyst for making this vision a reality. In the center of our universe lies our people, players, and a deep-rooted passion for games that has created several multi-million dollar best-sellers, compelling original concepts, and a disruptive imagination that continues to explore how games can transform industries outside our own. We are seeking exceptionally talented and entrepreneurial game creators as we lead into the future of digital entertainment.\n\nWhat products, ideas, dreams, and change will you help us create?","datePosted":"2026-09-06T13:00:59.308Z","dateModified":"2026-09-06T13:00:59.308Z","hiringOrganization":{"@type":"Organization","name":"Pipeworks Studios","sameAs":"https://jobsearcher.com"},"jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Denver","addressRegion":"CO","addressCountry":"US"}},"identifier":{"@type":"PropertyValue","name":"JobSearcher","value":"ee3edcca4ab971f1bbd6d4f0"},"url":"https://jobsearcher.com/jobs/ee3edcca4ab971f1bbd6d4f0"}}