{"schemaVersion":"jobsearcher.job.v1","id":"e4841b808d331c50902a57be","url":"https://jobsearcher.com/jobs/e4841b808d331c50902a57be","canonicalUrl":"https://jobsearcher.com/jobs/e4841b808d331c50902a57be","title":"Sr iOS Software Engineer - Creative Apps","description":"At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. You bring passion, and dedication to your job and there is no telling what you could accomplish.\n\nThe Creativity Apps team is looking for a senior engineer with expertise in Apple platforms to help architect and build media management and collaboration features for creative tools. You’ll be working with the world-class teams behind Final Cut Pro, Logic Pro, and iWork to create next-generation tools for creators.\n\nDescription\n\nThis is a great opportunity to be one of the early members of a new engineering team! You will be responsible for setting the direction and architecture of new and innovative collaborative features for the creative space. You will work with human interface designers, quality assurance teams, and the cross functional teams to go beyond code and will influence everything from user interface to project planning.\n\nThe ideal candidate should have experience in iOS development, cloud technologies, care about long term sustainable software development, and can drive features from concept all the way to delivery. This position also requires a self-motivated individual with excellent interpersonal skills to effectively collaborate with all levels of the organization.\",\"responsibilities\":\"Architect and build media management and collaboration features for Final Cut Pro, Logic Pro, and iWork\n\nSet the technical direction for new and innovative features in creative tools\n\nPartner with human interface designers, QA teams, and cross-functional partners throughout the full development lifecycle\n\nDrive features from concept through delivery, taking end-to-end ownership\n\nMentor other engineers and foster a culture of learning, openness, and inclusion\n\nContribute to project planning and influence decisions beyond code, including user interface direction\n\nPreferred Qualifications\n\nDemonstrated interest in one of Apple's apps for creative pros & enthusiasts (Final Cut Pro, Logic Pro, iMovie, GarageBand)\n\nExperience with modern concurrency in Swift, including async / await and actors\n\nProficiency with Swift Testing and / or XCTest\n\nDemonstrated commitment to accessibility and localization\n\nMinimum Qualifications\n\n5+ years of proven experience shipping high-quality, tested code on iOS and/or macOS\n\nExperience as a technical lead demonstrating strong communication, collaboration, and project management skills\n\nStrong understanding of architectural patterns commonly used in Apple platform development\n\nSolid grasp of computer science fundamentals and object-oriented design\n\nProficiency in Swift and at least one UI framework (SwiftUI, UIKit, or AppKit)\n\nDemonstrated ability to work with ambiguity and take full ownership of product features\n\nTrack record of mentoring others while remaining open to learning and asking for help\n\nCommitment to fostering an open and inclusive work environment\n\nPay & Benefits\n\nAt Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,000 and $308,500, and your base pay will depend on your skills, qualifications, experience, and location.\n\nApple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits\n\nNote: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.","company":"Apple","rawCompany":"apple","city":"Cary","state":"NC","isRemote":false,"isActive":false,"createdAt":"2026-08-23T10:09:49.746Z","occupations":[{"code":"15-1252.00","title":"Software Developers","slug":"software-developers"},{"code":"15-1299.08","title":"Computer Systems Engineers/Architects","slug":"computer-systems-engineers-architects"},{"code":"15-1299.00","title":"Computer Occupations, All Other","slug":"computer-occupations-all-other"}],"industries":[{"code":"513210","title":"Software Publishers","slug":"software-publishers"},{"code":"541511","title":"Custom Computer Programming Services","slug":"custom-computer-programming-services"},{"code":"111331","title":"Apple Orchards","slug":"apple-orchards"}],"jobPosting":{"@context":"https://schema.org","@type":"JobPosting","title":"Sr iOS Software Engineer - Creative Apps","description":"At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. You bring passion, and dedication to your job and there is no telling what you could accomplish.\n\nThe Creativity Apps team is looking for a senior engineer with expertise in Apple platforms to help architect and build media management and collaboration features for creative tools. You’ll be working with the world-class teams behind Final Cut Pro, Logic Pro, and iWork to create next-generation tools for creators.\n\nDescription\n\nThis is a great opportunity to be one of the early members of a new engineering team! You will be responsible for setting the direction and architecture of new and innovative collaborative features for the creative space. You will work with human interface designers, quality assurance teams, and the cross functional teams to go beyond code and will influence everything from user interface to project planning.\n\nThe ideal candidate should have experience in iOS development, cloud technologies, care about long term sustainable software development, and can drive features from concept all the way to delivery. This position also requires a self-motivated individual with excellent interpersonal skills to effectively collaborate with all levels of the organization.\",\"responsibilities\":\"Architect and build media management and collaboration features for Final Cut Pro, Logic Pro, and iWork\n\nSet the technical direction for new and innovative features in creative tools\n\nPartner with human interface designers, QA teams, and cross-functional partners throughout the full development lifecycle\n\nDrive features from concept through delivery, taking end-to-end ownership\n\nMentor other engineers and foster a culture of learning, openness, and inclusion\n\nContribute to project planning and influence decisions beyond code, including user interface direction\n\nPreferred Qualifications\n\nDemonstrated interest in one of Apple's apps for creative pros & enthusiasts (Final Cut Pro, Logic Pro, iMovie, GarageBand)\n\nExperience with modern concurrency in Swift, including async / await and actors\n\nProficiency with Swift Testing and / or XCTest\n\nDemonstrated commitment to accessibility and localization\n\nMinimum Qualifications\n\n5+ years of proven experience shipping high-quality, tested code on iOS and/or macOS\n\nExperience as a technical lead demonstrating strong communication, collaboration, and project management skills\n\nStrong understanding of architectural patterns commonly used in Apple platform development\n\nSolid grasp of computer science fundamentals and object-oriented design\n\nProficiency in Swift and at least one UI framework (SwiftUI, UIKit, or AppKit)\n\nDemonstrated ability to work with ambiguity and take full ownership of product features\n\nTrack record of mentoring others while remaining open to learning and asking for help\n\nCommitment to fostering an open and inclusive work environment\n\nPay & Benefits\n\nAt Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,000 and $308,500, and your base pay will depend on your skills, qualifications, experience, and location.\n\nApple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits\n\nNote: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.","datePosted":"2026-08-23T10:09:49.746Z","dateModified":"2026-08-23T10:09:49.746Z","hiringOrganization":{"@type":"Organization","name":"Apple","sameAs":"https://jobsearcher.com"},"jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Cary","addressRegion":"NC","addressCountry":"US"}},"identifier":{"@type":"PropertyValue","name":"JobSearcher","value":"e4841b808d331c50902a57be"},"url":"https://jobsearcher.com/jobs/e4841b808d331c50902a57be"}}