{"schemaVersion":"jobsearcher.job.v1","id":"d62d5d458702072047c6c094","url":"https://jobsearcher.com/jobs/d62d5d458702072047c6c094","canonicalUrl":"https://jobsearcher.com/jobs/d62d5d458702072047c6c094","title":"Software Engineer - Open 3D Engine (O3DE)","description":"Job Title: Software Engineer - Open 3D Engine (O3DE)Job Type: ContractorLocation: RemoteJob Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.Key Responsibilities:• Leverage deep hands-on experience with O3DE to create robust, high-fidelity scenes and simulations optimized for AI training.• Utilize the Atom Renderer, Component Entity System, Gems, and Asset Processor to deliver realistic environments and interactive elements.• Transform conceptual ideas into fully realized 3D scenes and dynamic simulations using O3DE.• Collaborate closely with customer stakeholders to ensure deliverables meet AI training requirements and use cases.• Write clear, maintainable code in Python and C++ to integrate with O3DE and streamline development pipelines.• Develop and optimize asset processing workflows tailored to large-scale AI-driven projects.• Maintain strong written and verbal communication to clearly document technical solutions and report progress to the customer's team.Required Skills and Qualifications:• Proven expertise with Open 3D Engine (O3DE), including Atom Renderer, Component Entity System, Gems, and Asset Processor.• Strong proficiency in Python and C++.• Experience structuring and deploying 3D simulations from concept to completion within O3DE.• Familiarity with AWS and its integration into scalable game/simulation environments.• Hands-on background in game development or simulation engineering.• Excellent written and verbal communication skills, with an emphasis on documentation and team collaboration.• Ability to work independently in a remote setting while contributing effectively to the customer's team.Preferred Qualifications:• Experience developing or optimizing 3D simulations specifically for AI/ML training.• Strong understanding of performance optimization and asset management in complex O3DE projects.• Prior success in remote, cross-functional teams focused on advanced 3D simulation or game engine development.","company":"Micro","rawCompany":"micro1","city":"North Bend","state":"OR","isRemote":false,"isActive":false,"createdAt":"2026-05-11T21:10:58.772Z","occupations":[{"code":"15-1252.00","title":"Software Developers","slug":"software-developers"},{"code":"15-1299.08","title":"Computer Systems Engineers/Architects","slug":"computer-systems-engineers-architects"},{"code":"15-1251.00","title":"Computer Programmers","slug":"computer-programmers"}],"industries":[{"code":"541511","title":"Custom Computer Programming Services","slug":"custom-computer-programming-services"},{"code":"541512","title":"Computer Systems Design Services","slug":"computer-systems-design-services"},{"code":"513210","title":"Software Publishers","slug":"software-publishers"}],"jobPosting":{"@context":"https://schema.org","@type":"JobPosting","title":"Software Engineer - Open 3D Engine (O3DE)","description":"Job Title: Software Engineer - Open 3D Engine (O3DE)Job Type: ContractorLocation: RemoteJob Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.Key Responsibilities:• Leverage deep hands-on experience with O3DE to create robust, high-fidelity scenes and simulations optimized for AI training.• Utilize the Atom Renderer, Component Entity System, Gems, and Asset Processor to deliver realistic environments and interactive elements.• Transform conceptual ideas into fully realized 3D scenes and dynamic simulations using O3DE.• Collaborate closely with customer stakeholders to ensure deliverables meet AI training requirements and use cases.• Write clear, maintainable code in Python and C++ to integrate with O3DE and streamline development pipelines.• Develop and optimize asset processing workflows tailored to large-scale AI-driven projects.• Maintain strong written and verbal communication to clearly document technical solutions and report progress to the customer's team.Required Skills and Qualifications:• Proven expertise with Open 3D Engine (O3DE), including Atom Renderer, Component Entity System, Gems, and Asset Processor.• Strong proficiency in Python and C++.• Experience structuring and deploying 3D simulations from concept to completion within O3DE.• Familiarity with AWS and its integration into scalable game/simulation environments.• Hands-on background in game development or simulation engineering.• Excellent written and verbal communication skills, with an emphasis on documentation and team collaboration.• Ability to work independently in a remote setting while contributing effectively to the customer's team.Preferred Qualifications:• Experience developing or optimizing 3D simulations specifically for AI/ML training.• Strong understanding of performance optimization and asset management in complex O3DE projects.• Prior success in remote, cross-functional teams focused on advanced 3D simulation or game engine development.","datePosted":"2026-05-11T21:10:58.772Z","dateModified":"2026-05-11T21:10:58.772Z","hiringOrganization":{"@type":"Organization","name":"Micro","sameAs":"https://jobsearcher.com"},"jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"North Bend","addressRegion":"OR","addressCountry":"US"}},"identifier":{"@type":"PropertyValue","name":"JobSearcher","value":"d62d5d458702072047c6c094"},"url":"https://jobsearcher.com/jobs/d62d5d458702072047c6c094"}}