{"schemaVersion":"jobsearcher.job.v1","id":"cc422b99f6a9d2e0fb1fff16","url":"https://jobsearcher.com/jobs/cc422b99f6a9d2e0fb1fff16","canonicalUrl":"https://jobsearcher.com/jobs/cc422b99f6a9d2e0fb1fff16","title":"Technical Designer II - Social Systems","description":"Technical Designer IIPipeworks Studios is seeking a skilled Technical Designer II to join a large-scale multiplayer experience with deep social and community-driven systems. You'll help design, implement, and refine features that connect players—such as matchmaking, parties, and progression loops—while collaborating closely with both Pipeworks and partner teams. This is a highly collaborative role where you'll bridge design and engineering to bring robust social systems to life in a live, evolving environment. This is a full-time temporary role with extension or conversion to full-time regular employment possible after 6 months. Our studio is based in Eugene, Oregon. This role can work fully remote, hybrid, or in-office.","company":"Pipeworks Studios","rawCompany":"pipeworks studios","city":"Eugene","state":"OR","isRemote":false,"isActive":false,"createdAt":"2026-08-25T05:09:36.008Z","occupations":[{"code":"15-1252.00","title":"Software Developers","slug":"software-developers"},{"code":"15-1299.08","title":"Computer Systems Engineers/Architects","slug":"computer-systems-engineers-architects"},{"code":"15-1255.01","title":"Video Game Designers","slug":"video-game-designers"}],"industries":[{"code":"513210","title":"Software Publishers","slug":"software-publishers"},{"code":"541512","title":"Computer Systems Design Services","slug":"computer-systems-design-services"},{"code":"541511","title":"Custom Computer Programming Services","slug":"custom-computer-programming-services"}],"jobPosting":{"@context":"https://schema.org","@type":"JobPosting","title":"Technical Designer II - Social Systems","description":"Technical Designer IIPipeworks Studios is seeking a skilled Technical Designer II to join a large-scale multiplayer experience with deep social and community-driven systems. You'll help design, implement, and refine features that connect players—such as matchmaking, parties, and progression loops—while collaborating closely with both Pipeworks and partner teams. This is a highly collaborative role where you'll bridge design and engineering to bring robust social systems to life in a live, evolving environment. This is a full-time temporary role with extension or conversion to full-time regular employment possible after 6 months. Our studio is based in Eugene, Oregon. This role can work fully remote, hybrid, or in-office.","datePosted":"2026-08-25T05:09:36.008Z","dateModified":"2026-08-25T05:09:36.008Z","hiringOrganization":{"@type":"Organization","name":"Pipeworks Studios","sameAs":"https://jobsearcher.com"},"jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Eugene","addressRegion":"OR","addressCountry":"US"}},"identifier":{"@type":"PropertyValue","name":"JobSearcher","value":"cc422b99f6a9d2e0fb1fff16"},"url":"https://jobsearcher.com/jobs/cc422b99f6a9d2e0fb1fff16"}}