{"schemaVersion":"jobsearcher.job.v1","id":"c4ef5085bd7b0c554aad505f","url":"https://jobsearcher.com/jobs/c4ef5085bd7b0c554aad505f","canonicalUrl":"https://jobsearcher.com/jobs/c4ef5085bd7b0c554aad505f","title":"Level Designer","description":"Hitapps is a GameDev company specializing in Puzzle Games. We have several successful products in both categories with a combined total of over 150M+ downloads, and we are regularly featured in the top charts in the Games section.\nOur culture is built on transparency, we are results-oriented and respect the improvement.\n\nCurrently, we are in search of a talented Level Designer to drive our new products.\n\nYour Role:\n\nDesign and build levels for mobile games from initial concept to final in-engine implementation;\nMonitor and interpret level performance metrics;\nTune difficulty curves to maintain engagement across player skill segments, balancing challenge with accessibility;\nRun and participate in playtests; collect, structure, and act on feedback from both internal sessions and real players;\nParticipate in A/B tests on level content and mechanics, analyse results and apply learnings to future designs;\nMaintain up-to-date level design documentation, style guides, and design rationale for the team;\nPropose and prototype new challenge types, obstacles, and interactive elements that fit within the game's genre and monetization mode.\nWhat makes you a perfect fit?\n\nRelevant work experience in similar positions for at least 3 years in the game development industry;\nSolid understanding of game flow, difficulty progression, and player retention principles;\nAbility to read analytics dashboards, draw actionable conclusions, and translate them into design changes;\nSystems thinking: the ability to see a level as an interconnected set of mechanics, pacing beats, and player goals;\nA portfolio containing shipped levels, paper designs, or documented design rationale — required for consideration;\nStrong communication skills and comfort working in cross-functional teams with short iteration cycles.\nWhat we offer:\nCompetitive compensation\n100% recovering for vacations, sick leaves;\n12 additional paid day offs per year;\nBudget for personal education, language courses & sports activities;\nConference attendance: you can join top industry events;\nZero bureaucracy and a supportive, transparent culture.\n\nLet’s create hits together!\n\nWork type\nFull Time\nDepartment\nProduct\nLocation\nRemote","company":"Hitapps","rawCompany":"hitapps","city":"Remote","state":"OR","isRemote":false,"isActive":false,"createdAt":"2026-08-06T13:34:32.059Z","occupations":[{"code":"15-1255.01","title":"Video Game Designers","slug":"video-game-designers"},{"code":"15-1252.00","title":"Software Developers","slug":"software-developers"},{"code":"27-1029.00","title":"Designers, All Other","slug":"designers-all-other"}],"industries":[{"code":"513210","title":"Software Publishers","slug":"software-publishers"},{"code":"541511","title":"Custom Computer Programming Services","slug":"custom-computer-programming-services"},{"code":"541512","title":"Computer Systems Design Services","slug":"computer-systems-design-services"}],"jobPosting":{"@context":"https://schema.org","@type":"JobPosting","title":"Level Designer","description":"Hitapps is a GameDev company specializing in Puzzle Games. We have several successful products in both categories with a combined total of over 150M+ downloads, and we are regularly featured in the top charts in the Games section.\nOur culture is built on transparency, we are results-oriented and respect the improvement.\n\nCurrently, we are in search of a talented Level Designer to drive our new products.\n\nYour Role:\n\nDesign and build levels for mobile games from initial concept to final in-engine implementation;\nMonitor and interpret level performance metrics;\nTune difficulty curves to maintain engagement across player skill segments, balancing challenge with accessibility;\nRun and participate in playtests; collect, structure, and act on feedback from both internal sessions and real players;\nParticipate in A/B tests on level content and mechanics, analyse results and apply learnings to future designs;\nMaintain up-to-date level design documentation, style guides, and design rationale for the team;\nPropose and prototype new challenge types, obstacles, and interactive elements that fit within the game's genre and monetization mode.\nWhat makes you a perfect fit?\n\nRelevant work experience in similar positions for at least 3 years in the game development industry;\nSolid understanding of game flow, difficulty progression, and player retention principles;\nAbility to read analytics dashboards, draw actionable conclusions, and translate them into design changes;\nSystems thinking: the ability to see a level as an interconnected set of mechanics, pacing beats, and player goals;\nA portfolio containing shipped levels, paper designs, or documented design rationale — required for consideration;\nStrong communication skills and comfort working in cross-functional teams with short iteration cycles.\nWhat we offer:\nCompetitive compensation\n100% recovering for vacations, sick leaves;\n12 additional paid day offs per year;\nBudget for personal education, language courses & sports activities;\nConference attendance: you can join top industry events;\nZero bureaucracy and a supportive, transparent culture.\n\nLet’s create hits together!\n\nWork type\nFull Time\nDepartment\nProduct\nLocation\nRemote","datePosted":"2026-08-06T13:34:32.059Z","dateModified":"2026-08-06T13:34:32.059Z","hiringOrganization":{"@type":"Organization","name":"Hitapps","sameAs":"https://jobsearcher.com"},"jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Remote","addressRegion":"OR","addressCountry":"US"}},"identifier":{"@type":"PropertyValue","name":"JobSearcher","value":"c4ef5085bd7b0c554aad505f"},"url":"https://jobsearcher.com/jobs/c4ef5085bd7b0c554aad505f"}}