{"schemaVersion":"jobsearcher.job.v1","id":"c43e651284a666d1732bf904","url":"https://jobsearcher.com/jobs/c43e651284a666d1732bf904","canonicalUrl":"https://jobsearcher.com/jobs/c43e651284a666d1732bf904","title":"Graphics Software Engineer","description":"APL is hiring a Graphics Software Engineer to help build EO/IR and multispectral rendering software for integrated air and missile defense simulation and analysis. This is applied R&D/engineering work on a small multidisciplinary team supporting high-impact national security programs. Looking for someone with strong C++ and GPU/rendering experience: low level graphics APIs; shaders; rendering pipelines; 3D geometry/linear algebra; performance-sensitive software; profiling/optimization; and experience working in large codebases. #J-18808-Ljbffr","company":"Applymint","rawCompany":"applymint","city":"Laurel","state":"MD","isRemote":false,"isActive":false,"createdAt":"2026-07-09T00:31:59.357Z","occupations":[{"code":"15-1252.00","title":"Software Developers","slug":"software-developers"},{"code":"15-1299.08","title":"Computer Systems Engineers/Architects","slug":"computer-systems-engineers-architects"},{"code":"17-2011.00","title":"Aerospace Engineers","slug":"aerospace-engineers"}],"industries":[{"code":"513210","title":"Software Publishers","slug":"software-publishers"},{"code":"541512","title":"Computer Systems Design Services","slug":"computer-systems-design-services"},{"code":"541511","title":"Custom Computer Programming Services","slug":"custom-computer-programming-services"}],"jobPosting":{"@context":"https://schema.org","@type":"JobPosting","title":"Graphics Software Engineer","description":"APL is hiring a Graphics Software Engineer to help build EO/IR and multispectral rendering software for integrated air and missile defense simulation and analysis. This is applied R&D/engineering work on a small multidisciplinary team supporting high-impact national security programs. Looking for someone with strong C++ and GPU/rendering experience: low level graphics APIs; shaders; rendering pipelines; 3D geometry/linear algebra; performance-sensitive software; profiling/optimization; and experience working in large codebases. #J-18808-Ljbffr","datePosted":"2026-07-09T00:31:59.357Z","dateModified":"2026-07-09T00:31:59.357Z","hiringOrganization":{"@type":"Organization","name":"Applymint","sameAs":"https://jobsearcher.com"},"jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Laurel","addressRegion":"MD","addressCountry":"US"}},"identifier":{"@type":"PropertyValue","name":"JobSearcher","value":"c43e651284a666d1732bf904"},"url":"https://jobsearcher.com/jobs/c43e651284a666d1732bf904"}}